Author: Nifim
Version: 1.1.0
Date: Apr. 06, 2023
- Cast a geomancy spell with an additional parameter to offset lupon's final position.
- This addon uses the same mechanism as shifting the targert manually using ctrl+arrow keys. It does so faster than possible using the mechanism and due to the accuracy of the placement would be easy for SE to detect
- Use injected packets
Abbreviation: //geo
- 1:
<spell> <primary_target>
cast specified geo spell on specified target with no offset.- spell is pattern matched so partial names are valid. i.e.
geo-vex
,fend
,frail
- target_location can be a id, name, or a in-game taget string (
<r>
,<t>
,<me>
,<bt>
,<ft>
,<ht>
,<st>
,<p0>
-<p5>
,<a10>
-<a15>
,<a20>
-<a25>
,<lastst>
). - example uses:
//geo void <me>
//geo void <p1>
//geo geo-vex Nifim
- spell is pattern matched so partial names are valid. i.e.
- 2:
<spell> <primary_target> <location_target>
cast specified geo spell on primary_target but offset to target_location.- primary_target can be a id, name, or a in-game taget string (
<r>
,<t>
,<me>
,<bt>
,<ft>
,<ht>
,<st>
,<p0>
-<p5>
,<a10>
-<a15>
,<a20>
-<a25>
,<lastst>
). - example uses:
//geo frail 17186885 <p1>
= offset id position to party member.//geo void Nifim <lastst>
= offset player name position to current target.//geo regen <p1> <a10>
= offset party member position to alliance member.
- primary_target can be a id, name, or a in-game taget string (