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Add support for repeating texture wrap modes. #238

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19 changes: 15 additions & 4 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -245,12 +245,16 @@ use bevy_asset_loader::asset_collection::AssetCollection;
#[derive(AssetCollection, Resource)]
struct ImageAssets {
#[asset(path = "images/pixel_tree.png")]
#[asset(image(sampler = linear))]
#[asset(image(sampler(filter = linear)))]
tree_linear: Handle<Image>,

#[asset(path = "images/pixel_tree.png")]
#[asset(image(sampler = nearest))]
#[asset(image(sampler(filter = nearest)))]
tree_nearest: Handle<Image>,

#[asset(path = "images/pixel_tree.png")]
#[asset(image(sampler(filter = linear, repeat)))]
tree_linear_repeat: Handle<Image>,
}
```

Expand All @@ -260,11 +264,18 @@ The corresponding dynamic asset would be
({
"tree_nearest": Image (
path: "images/tree.png",
sampler: Nearest
filter: Nearest,
wrap: Clamp
),
"tree_linear": Image (
path: "images/tree.png",
sampler: Linear
filter: Linear,
wrap: Clamp
),
"tree_linear_repeat": Image (
path: "images/tree.png",
filter: Linear,
wrap: Repeat
),
})
```
Expand Down
2 changes: 1 addition & 1 deletion bevy_asset_loader/examples/atlas_from_grid.rs
Original file line number Diff line number Diff line change
Expand Up @@ -29,7 +29,7 @@ struct MyAssets {
#[asset(texture_atlas_layout(tile_size_x = 96, tile_size_y = 99, columns = 8, rows = 1))]
female_adventurer_layout: Handle<TextureAtlasLayout>,
// you can configure the sampler for the sprite sheet image
#[asset(image(sampler = nearest))]
#[asset(image(sampler(filter = nearest)))]
#[asset(path = "images/female_adventurer_sheet.png")]
female_adventurer: Handle<Image>,
}
Expand Down
4 changes: 2 additions & 2 deletions bevy_asset_loader/examples/image_asset.rs
Original file line number Diff line number Diff line change
Expand Up @@ -18,11 +18,11 @@ fn main() {
#[derive(AssetCollection, Resource)]
struct ImageAssets {
#[asset(path = "images/pixel_tree.png")]
#[asset(image(sampler = linear))]
#[asset(image(sampler(filter = linear)))]
tree_linear: Handle<Image>,

#[asset(path = "images/pixel_tree.png")]
#[asset(image(sampler = nearest))]
#[asset(image(sampler(filter = nearest)))]
tree_nearest: Handle<Image>,

#[asset(path = "images/array_texture.png")]
Expand Down
75 changes: 52 additions & 23 deletions bevy_asset_loader_derive/src/assets.rs
Original file line number Diff line number Diff line change
@@ -1,6 +1,7 @@
use crate::{ParseFieldError, TextureAtlasAttribute};
use proc_macro2::{Ident, TokenStream};
use quote::quote;
use syn::{spanned::Spanned, Lit, LitStr};

#[derive(PartialEq, Debug)]
pub(crate) struct TextureAtlasLayoutAssetField {
Expand All @@ -16,12 +17,12 @@ pub(crate) struct TextureAtlasLayoutAssetField {
}

#[derive(Debug, PartialEq, Eq, Clone, Copy)]
pub(crate) enum SamplerType {
pub(crate) enum FilterType {
Linear,
Nearest,
}

impl TryFrom<String> for SamplerType {
impl TryFrom<String> for FilterType {
type Error = &'static str;
fn try_from(value: String) -> Result<Self, Self::Error> {
match value.as_str() {
Expand All @@ -32,11 +33,20 @@ impl TryFrom<String> for SamplerType {
}
}

#[derive(Debug, PartialEq, Eq, Clone, Copy, Default)]
pub(crate) enum WrapMode {
#[default]
Clamp,
#[allow(dead_code)]
Repeat,
}

#[derive(PartialEq, Debug)]
pub(crate) struct ImageAssetField {
pub field_ident: Ident,
pub asset_path: String,
pub sampler: Option<SamplerType>,
pub filter: Option<FilterType>,
pub wrap: Option<WrapMode>,
pub array_texture_layers: Option<u32>,
}

Expand Down Expand Up @@ -124,18 +134,19 @@ impl AssetField {
let field_ident = image.field_ident.clone();
let asset_path = image.asset_path.clone();
let layers = image.array_texture_layers.unwrap_or_default();
let sampler = match image.sampler {
Some(SamplerType::Linear) | None => quote!(ImageSampler::linear()),
Some(SamplerType::Nearest) => quote!(ImageSampler::nearest()),
let filter = match image.filter {
Some(FilterType::Linear) | None => quote!(ImageFilterMode::Linear),
Some(FilterType::Nearest) => quote!(ImageFilterMode::Nearest),
};
let descriptor = match image.sampler {
Some(SamplerType::Linear) | None => quote!(ImageSamplerDescriptor::linear()),
Some(SamplerType::Nearest) => quote!(ImageSamplerDescriptor::nearest()),
let wrap = match image.wrap {
Some(WrapMode::Clamp) | None => quote!(ImageAddressMode::ClampToEdge),
Some(WrapMode::Repeat) => quote!(ImageAddressMode::Repeat),
};
let is_sampler_set = image.sampler.is_some();
let is_sampler_set = image.filter.is_some() || image.wrap.is_some();
let label = Lit::Str(LitStr::new(&field_ident.to_string(), token_stream.span()));

quote!(#token_stream #field_ident : {
use bevy::render::texture::{ImageSampler, ImageSamplerDescriptor};
use bevy::render::texture::{ImageAddressMode, ImageFilterMode, ImageSampler, ImageSamplerDescriptor};
let mut system_state = ::bevy::ecs::system::SystemState::<(
ResMut<::bevy::prelude::Assets<::bevy::prelude::Image>>,
Res<::bevy::prelude::AssetServer>,
Expand All @@ -149,19 +160,30 @@ impl AssetField {
image.reinterpret_stacked_2d_as_array(#layers);
}

let this_descriptor = ImageSamplerDescriptor {
label: Some(#label.to_string()),
address_mode_u: #wrap,
address_mode_v: #wrap,
address_mode_w: #wrap,
mag_filter: #filter,
min_filter: #filter,
mipmap_filter: #filter,
..::std::default::Default::default()
};

if (#is_sampler_set) {
let is_different_sampler = if let ImageSampler::Descriptor(descriptor) = &image.sampler {
!descriptor.as_wgpu().eq(&#descriptor.as_wgpu())
!descriptor.as_wgpu().eq(&this_descriptor.as_wgpu())
} else {
false
true
};

if is_different_sampler {
let mut cloned_image = image.clone();
cloned_image.sampler = #sampler;
cloned_image.sampler = ImageSampler::Descriptor(this_descriptor);
handle = images.add(cloned_image);
} else {
image.sampler = #sampler;
image.sampler = ImageSampler::Default;
}
}

Expand Down Expand Up @@ -539,7 +561,8 @@ pub(crate) struct AssetBuilder {
pub padding_y: Option<u32>,
pub offset_x: Option<u32>,
pub offset_y: Option<u32>,
pub sampler: Option<SamplerType>,
pub filter: Option<FilterType>,
pub wrap: Option<WrapMode>,
pub array_texture_layers: Option<u32>,
}

Expand Down Expand Up @@ -665,11 +688,12 @@ impl AssetBuilder {
self.is_mapped.into(),
));
}
if self.sampler.is_some() || self.array_texture_layers.is_some() {
if self.filter.is_some() || self.array_texture_layers.is_some() {
return Ok(AssetField::Image(ImageAssetField {
field_ident: self.field_ident.unwrap(),
asset_path: self.asset_path.unwrap(),
sampler: self.sampler,
filter: self.filter,
wrap: self.wrap,
array_texture_layers: self.array_texture_layers,
}));
}
Expand Down Expand Up @@ -929,14 +953,16 @@ mod test {
let builder_linear = AssetBuilder {
field_ident: Some(Ident::new("test", Span::call_site())),
asset_path: Some("some/image.png".to_owned()),
sampler: Some(SamplerType::Linear),
filter: Some(FilterType::Linear),
wrap: None,
..Default::default()
};

let builder_nearest = AssetBuilder {
field_ident: Some(Ident::new("test", Span::call_site())),
asset_path: Some("some/image.png".to_owned()),
sampler: Some(SamplerType::Nearest),
filter: Some(FilterType::Nearest),
wrap: None,
..Default::default()
};

Expand All @@ -960,7 +986,8 @@ mod test {
AssetField::Image(ImageAssetField {
field_ident: Ident::new("test", Span::call_site()),
asset_path: "some/image.png".to_owned(),
sampler: Some(SamplerType::Linear),
filter: Some(FilterType::Linear),
wrap: None,
array_texture_layers: None
})
);
Expand All @@ -969,7 +996,8 @@ mod test {
AssetField::Image(ImageAssetField {
field_ident: Ident::new("test", Span::call_site()),
asset_path: "some/image.png".to_owned(),
sampler: Some(SamplerType::Nearest),
filter: Some(FilterType::Nearest),
wrap: None,
array_texture_layers: None
})
);
Expand All @@ -978,7 +1006,8 @@ mod test {
AssetField::Image(ImageAssetField {
field_ident: Ident::new("test", Span::call_site()),
asset_path: "some/image.png".to_owned(),
sampler: None,
filter: None,
wrap: None,
array_texture_layers: Some(42)
})
);
Expand Down
107 changes: 87 additions & 20 deletions bevy_asset_loader_derive/src/lib.rs
Original file line number Diff line number Diff line change
Expand Up @@ -66,6 +66,17 @@ impl ImageAttribute {
pub const LAYERS: &'static str = "array_texture_layers";
}

#[allow(dead_code)]
pub(crate) struct SamplerAttribute;
impl SamplerAttribute {
#[allow(dead_code)]
pub const FILTER: &'static str = "filter";
#[allow(dead_code)]
pub const CLAMP: &'static str = "clamp";
#[allow(dead_code)]
pub const REPEAT: &'static str = "repeat";
}

pub(crate) const COLLECTION_ATTRIBUTE: &str = "collection";
pub(crate) const PATHS_ATTRIBUTE: &str = "paths";
pub(crate) const TYPED_ATTRIBUTE: &str = "typed";
Expand Down Expand Up @@ -455,30 +466,82 @@ fn parse_field(field: &Field) -> Result<AssetField, Vec<ParseFieldError>> {
.parse_args_with(Punctuated::<Meta, Token![,]>::parse_terminated);
for attribute in image_meta_list.unwrap() {
match attribute {
Meta::NameValue(named_value) => {
let path = named_value.path.get_ident().unwrap().clone();
Meta::List(meta_list) => {
let path = meta_list.path.get_ident().unwrap().clone();
if path == ImageAttribute::SAMPLER {
if let Expr::Path(ExprPath { path, .. }) =
&named_value.value
{
let sampler_result = SamplerType::try_from(
path.get_ident().unwrap().to_string(),
);
let sampler_meta_list = meta_list
.parse_args_with(
Punctuated::<Meta, Token![,]>::parse_terminated,
)
.unwrap();
for attribute in &sampler_meta_list {
match attribute {
Meta::NameValue(named_value) => {
let path = named_value
.path
.get_ident()
.unwrap()
.clone();
if path == SamplerAttribute::FILTER {
if let Expr::Path(ExprPath {
path, ..
}) = &named_value.value
{
let filter_result =
FilterType::try_from(
path.get_ident()
.unwrap()
.to_string(),
);

if let Ok(sampler) = sampler_result {
builder.sampler = Some(sampler);
} else {
errors.push(ParseFieldError::UnknownAttribute(
named_value.value.into_token_stream(),
));
if let Ok(filter) = filter_result {
builder.filter = Some(filter);
} else {
errors.push(ParseFieldError::UnknownAttribute(
named_value.value.clone().into_token_stream(),
));
}
} else {
errors.push(
ParseFieldError::WrongAttributeType(
named_value.into_token_stream(),
"path",
),
);
}
}
}
Meta::Path(path) => {
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The reason will be displayed to describe this comment to others. Learn more.

This currently allows the configuration of both clamp and repeat on the same asset. Would it maybe be better to use a named value as it's done for the filter?

let path = path.get_ident().unwrap().clone();
if path == SamplerAttribute::CLAMP {
builder.wrap = Some(WrapMode::Clamp);
} else if path == SamplerAttribute::REPEAT {
builder.wrap = Some(WrapMode::Repeat);
} else {
errors.push(
ParseFieldError::UnknownAttribute(
path.into_token_stream(),
),
);
}
}
Meta::List(_) => {
errors.push(
ParseFieldError::WrongAttributeType(
sampler_meta_list
.clone()
.into_token_stream(),
"name-value or path",
),
);
}
}
} else {
errors.push(ParseFieldError::WrongAttributeType(
named_value.into_token_stream(),
"path",
));
}
} else if path == ImageAttribute::LAYERS {
}
}
Meta::NameValue(named_value) => {
let path = named_value.path.get_ident().unwrap().clone();
if path == ImageAttribute::LAYERS {
if let Expr::Lit(ExprLit {
lit: Lit::Int(layers),
..
Expand All @@ -492,6 +555,10 @@ fn parse_field(field: &Field) -> Result<AssetField, Vec<ParseFieldError>> {
"u32",
));
}
} else {
errors.push(ParseFieldError::UnknownAttributeType(
path.into_token_stream(),
));
}
}
_ => {
Expand Down
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