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inklecate is a command line compiler for the ink language, which is used to make interactive narrative / choose-your-own-adventure style games. More information about the ink language can be found at https://github.com/inkle/ink
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{ lib, stdenv, fetchurl, unzip, makeWrapper }: | ||
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stdenv.mkDerivation rec { | ||
pname = "inklecate"; | ||
version = "1.0.0"; | ||
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src = | ||
if stdenv.isLinux then | ||
fetchurl { | ||
url = "https://github.com/inkle/ink/releases/download/v${version}/inklecate_linux.zip"; | ||
sha256 = "6e17db766222998ba0ae5a5da9857e34896e683b9ec42fad528c3f8bea7398ea"; | ||
name = "${pname}-${version}"; | ||
} | ||
else if stdenv.isDarwin then | ||
fetchurl { | ||
url = "https://github.com/inkle/ink/releases/download/v${version}/inklecate_mac.zip"; | ||
sha256 = "b6f4dd1f95c180637ce193dbb5fa6d59aeafe49a2121a05b7822e6cbbaa6931f"; | ||
name = "${pname}-${version}"; | ||
} | ||
else throw "Not supported on ${stdenv.hostPlatform.system}."; | ||
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# Work around the "unpacker appears to have produced no directories" | ||
# case that happens when the archive doesn't have a subdirectory. | ||
setSourceRoot = "sourceRoot=$(pwd)"; | ||
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nativeBuildInputs = [ unzip makeWrapper ]; | ||
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unpackPhase = '' | ||
unzip -qq -j $src -d $pname-$version | ||
rm $pname-$version/ink-engine-runtime.dll | ||
rm $pname-$version/ink_compiler.dll | ||
''; | ||
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installPhase = '' | ||
mkdir -p $out/bin/ | ||
cp $pname-$version/inklecate $out/bin/inklecate | ||
''; | ||
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meta = with lib; { | ||
description = "Compiler for ink, inkle's scripting language"; | ||
longDescription = '' | ||
Inklecate is a command-line compiler for ink, inkle's open source | ||
scripting language for writing interactive narrative | ||
''; | ||
homepage = "https://www.inklestudios.com/ink/"; | ||
downloadPage = "https://github.com/inkle/ink/releases"; | ||
license = licenses.mit; | ||
platforms = platforms.unix; | ||
maintainers = with maintainers; [ shreerammodi ]; | ||
}; | ||
} |
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