Uncertainty is an action-adventure space-shooter game.
We are using this project as our "Software Engineering Lab" course project.
(Spring 2021)
Table of Contents
Uncertainty is a 3D game developed in Unity 2019.4.16f1,
we plan to develop a space shooter action-packed adventure game based on boss fight mechanics.
- Platform: Windows, Mac OS
- Programming Languages: C#
- Database: Data are handled in Unity (using Serialization.Formatters.Binary)
- The player can move the spaceship
- The player can fight enemies likewise, vice versa..
- There is a bossfight in the level
- Performance - In order to ensure smooth lagging-free performance on all computers, the game must be optimized
- Scalability - Software Architecture must be designed in such a way that the game can be expanded later on
- Reliability - The game should not crash or present any issues that cause it to malfunction
First and Last Name | Student Number | Responsibility | Username |
---|---|---|---|
Parsa KamaliPour | 97149081 |
Project Manager , Programmer | Link |
Mohammad Mahdi Afkhami | 97149008 |
Programmer , Art Designer | Link |
Distributed under the MIT License. See LICENSE
for more information.