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Sleeping settings
Check the default config by clicking here.
Specifies how the required number of players is determined.
A relative number of players needs to sleep before the night can be skipped. This number is specified in percentage.needed
. When set to 30
, 30% of players in that world wil need to sleep before the time is changed.
A set number of players will need to sleep. The required number will always be this number, regardless of the online players. If this is set to a number higher than the amount of players in a world, every single one of them will need to sleep. This value can be set in percentage.needed
.
Specifies how the night is skipped.
The night will go by way faster while enough players sleep. Speedup are the number of ticks that the time passes, every actual in-game tick. When the speedup is 5, the time is incremented by 5 every tick.
- The starting speedup when enough players sleep.
- For every additional sleeping player above the required amount of sleepers, this speedup is added on top of the base speedup.
- Under no circumstance will the speedup be higher than this value.
The time will be set to day after enough players sleep for a while.
- This specifies the time that players need to stay in bed before time is set to day.
This option prevents spam. It specifies how long players need to wait before they can enter a bed, after leaving one. This value is measured in seconds.
BetterSleeping v4: Commands | Sleeping settings | Bypass permissions | Buffs | Dev API (see Spigot)
BetterSleeping v3: Commands | Config | Sleeping settings | Bypass permissions | Buffs | Dev API
BetterSleeping v2: Commands and permissions | Configuration | PlaceholderAPI