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modbase merge + common_art_groups (#9)
* CI: Periodic Controller Database Update (#3629) Updating Controller Database Co-authored-by: OpenGOALBot <OpenGOALBot@users.noreply.github.com> * ci: compile with `master`'s `goalc`, but with the PR's changes (#3631) Mistake lead to CI failures for PRs that modified goal_src (of course the files are different than master!) * g/j2: fix hud positioning when in mirror mode (#3630) Fixes #3627 ![image](https://github.com/user-attachments/assets/32bf500f-0679-47b4-b64f-f3de7a4f3fdf) * Jak 2: Finnish translations (#3533) Finnish translations for Jak 2. These include cutscenes and all game text. All subtitle timings for cutscenes as well as non-cutscenes have been edited for a better flow and to fit the 4x3 ratio. I've been working on these solo for the most part so any input from other finns would be appreciated. A few issues in the progress menu I mentioned in #3504 still persist I couldn't figure out how to add Finnish to the options menu, so I'm gonna need someone else to do that part. 💀 But I was able to add them to the debug menu. I also increased subtitle heap so hopefully that doesn't break anything. Fixes #3620 --------- Co-authored-by: Tyler Wilding <xtvaser@gmail.com> * CI: Periodic Controller Database Update (#3635) Updating Controller Database Co-authored-by: OpenGOALBot <OpenGOALBot@users.noreply.github.com> * [build_actor] Add skeleton and animation support (#3638) This adds a feature to `build_actor` to support importing skeletons and animations from .glb files. Multiple animations are handled and will use the name in the GLB. The default `viewer` process will end up playing back the first animation. There are a few limitations: - You can only have around 100 bones. It is technically possibly to have slightly more, but certain animations may fail to compress when there are more than ~100 bones. - Currently, all animations have 60 keyframes per second. This is a higher quality than what is normally used. If animation size becomes problematic, we could make this customizable somehow. - There is no support for the `align` bone. --------- Co-authored-by: water111 <awaterford1111445@gmail.com> * Extract merc models into individual glb files (#3632) e.g. instead of just `beach-foreground.glb` and `beach-background.glb`, you'd now get: - `beach/babak-lod0.glb` - `beach/babak-lod1.glb` - `beach/babak-lod2.glb` - `beach/barrel-lod0.glb` - `beach/beach-background.glb` - `beach/beachcam-lod0.glb` - ... (42 other files) - `beach/windmill-one-lod2.glb` `common` models are also grouped into their own folder * game: add per-game app icons (#3634) * vanilla merge * ci: fix release workflow and fix macOS build issues (OpenGOAL-Mods#102) * ci: fix release workflow * macos: workaround miniaudio's macOS build issues * ci: skip tests * Delete .github/workflows/draft-new-release.yaml * build-matrix.yaml only on mod-base * Update default-menu.gc * Add more autosplit points for Jak 2 Any% (#3639) Goes with open-goal/speedrunning#21 Based on some of the autosplit points from the [comgold sheet](https://docs.google.com/spreadsheets/d/1ZtceX0ZxCLkufVFQuCgVxptvmVgp6deHwPYWxUPi258/edit?gid=0#gid=0), plus one after talking to samos to give a clean split for timing the deload. ``` (tomb-poles-poles uint8) ;; left tomb/daxter boulder start (fortress-save-friends-introduction uint8) ;; talk to torn (before rescue friends) (sewer-escort-get-gun uint8) ;; get peacemaker (forest-protect-introduction uint8) ;; talk to onin (protect samos) (forest-protect-meeting uint8) ;; talk to samos (protect samos) ``` * ci: simplify release workflow (#3642) * Update cut-release.yaml * fix stop-sound-file (and split out stop-all-sounds) (OpenGOAL-Mods#104) * fix bad map usage * binaries to be safe * play audio file relative to custom_assets/<game>/audio/ * fix main music and things * modversion jak 2 * Add a has-landed to SR text (OpenGOAL-Mods#103) * Add a has-landed to SR text * Needs cleanup but pushing to test * cleanup * cleanup --------- Co-authored-by: dallmeyer <2515356+dallmeyer@users.noreply.github.com> * change has-landed logic * Update .gitignore * CI: Periodic Controller Database Update (#3647) Updating Controller Database Co-authored-by: OpenGOALBot <OpenGOALBot@users.noreply.github.com> * Update cut-release.yaml * build(deps): bump hendrikmuhs/ccache-action from 1.2.13 to 1.2.14 (#3650) Bumps [hendrikmuhs/ccache-action](https://github.com/hendrikmuhs/ccache-action) from 1.2.13 to 1.2.14. <details> <summary>Release notes</summary> <p><em>Sourced from <a href="https://github.com/hendrikmuhs/ccache-action/releases">hendrikmuhs/ccache-action's releases</a>.</em></p> <blockquote> <h2>v1.2.14</h2> <h2>What's Changed</h2> <ul> <li>Add sccache to PATH after installation by <a href="https://github.com/kendalharland"><code>@kendalharland</code></a> in <a href="https://redirect.github.com/hendrikmuhs/ccache-action/pull/204">hendrikmuhs/ccache-action#204</a></li> <li>Make ccache-action respect environment variables by <a href="https://github.com/TrentHouliston"><code>@TrentHouliston</code></a> in <a href="https://redirect.github.com/hendrikmuhs/ccache-action/pull/217">hendrikmuhs/ccache-action#217</a></li> <li>updates</li> </ul> <h2>New Contributors</h2> <ul> <li><a href="https://github.com/kendalharland"><code>@kendalharland</code></a> made their first contribution in <a href="https://redirect.github.com/hendrikmuhs/ccache-action/pull/204">hendrikmuhs/ccache-action#204</a></li> <li><a href="https://github.com/cclauss"><code>@cclauss</code></a> made their first contribution in <a href="https://redirect.github.com/hendrikmuhs/ccache-action/pull/213">hendrikmuhs/ccache-action#213</a></li> <li><a href="https://github.com/TrentHouliston"><code>@TrentHouliston</code></a> made their first contribution in <a href="https://redirect.github.com/hendrikmuhs/ccache-action/pull/217">hendrikmuhs/ccache-action#217</a></li> </ul> <p><strong>Full Changelog</strong>: <a href="https://github.com/hendrikmuhs/ccache-action/compare/v1...v1.2.14">https://github.com/hendrikmuhs/ccache-action/compare/v1...v1.2.14</a></p> </blockquote> </details> <details> <summary>Commits</summary> <ul> <li><a href="https://github.com/hendrikmuhs/ccache-action/commit/ed74d11c0b343532753ecead8a951bb09bb34bc9"><code>ed74d11</code></a> Bump <code>@types/node</code> from 22.0.0 to 22.1.0 (<a href="https://redirect.github.com/hendrikmuhs/ccache-action/issues/222">#222</a>)</li> <li><a href="https://github.com/hendrikmuhs/ccache-action/commit/a92dd99d2cf20a1db8898b00bb383b234fb1cf15"><code>a92dd99</code></a> Bump <code>@types/node</code> from 20.14.11 to 22.0.0 (<a href="https://redirect.github.com/hendrikmuhs/ccache-action/issues/220">#220</a>)</li> <li><a href="https://github.com/hendrikmuhs/ccache-action/commit/aa7d29411285c29f578109e54b7a8d8155c2fbb3"><code>aa7d294</code></a> Bump typescript from 5.5.3 to 5.5.4 (<a href="https://redirect.github.com/hendrikmuhs/ccache-action/issues/218">#218</a>)</li> <li><a href="https://github.com/hendrikmuhs/ccache-action/commit/6f0874030891bf49d844fff92b862568f093dabe"><code>6f08740</code></a> Make ccache-action respect environment variables (<a href="https://redirect.github.com/hendrikmuhs/ccache-action/issues/217">#217</a>)</li> <li><a href="https://github.com/hendrikmuhs/ccache-action/commit/ed979992cda44142d976add1d5a7d6f39f7e8b67"><code>ed97999</code></a> Bump <code>@types/node</code> from 20.14.10 to 20.14.11 (<a href="https://redirect.github.com/hendrikmuhs/ccache-action/issues/216">#216</a>)</li> <li><a href="https://github.com/hendrikmuhs/ccache-action/commit/ca1e5062f3378412bbfeb780d1ebe3c2a4913081"><code>ca1e506</code></a> Bump actions/checkout from 2 to 4 (<a href="https://redirect.github.com/hendrikmuhs/ccache-action/issues/214">#214</a>)</li> <li><a href="https://github.com/hendrikmuhs/ccache-action/commit/069136ab7ab2267ea6624fde73f80d7d472d323e"><code>069136a</code></a> Bump <code>@types/node</code> from 20.14.9 to 20.14.10 (<a href="https://redirect.github.com/hendrikmuhs/ccache-action/issues/212">#212</a>)</li> <li><a href="https://github.com/hendrikmuhs/ccache-action/commit/3cf745af56c860cc76c89ffd830efec6aef03b56"><code>3cf745a</code></a> Bump typescript from 5.5.2 to 5.5.3 (<a href="https://redirect.github.com/hendrikmuhs/ccache-action/issues/211">#211</a>)</li> <li><a href="https://github.com/hendrikmuhs/ccache-action/commit/9a0cc152966f2c3f3df86a6e0364da1608924006"><code>9a0cc15</code></a> Keep GitHub Actions up to date with GitHub's Dependabot (<a href="https://redirect.github.com/hendrikmuhs/ccache-action/issues/213">#213</a>)</li> <li><a href="https://github.com/hendrikmuhs/ccache-action/commit/b7c0e162a73e852cdd80bd368aa77e7801fce009"><code>b7c0e16</code></a> Bump <code>@types/node</code> from 20.14.8 to 20.14.9 (<a href="https://redirect.github.com/hendrikmuhs/ccache-action/issues/210">#210</a>)</li> <li>Additional commits viewable in <a href="https://github.com/hendrikmuhs/ccache-action/compare/v1.2.13...v1.2.14">compare view</a></li> </ul> </details> <br /> [![Dependabot compatibility 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You can also trigger a rebase manually by commenting `@dependabot rebase`. [//]: # (dependabot-automerge-start) [//]: # (dependabot-automerge-end) --- <details> <summary>Dependabot commands and options</summary> <br /> You can trigger Dependabot actions by commenting on this PR: - `@dependabot rebase` will rebase this PR - `@dependabot recreate` will recreate this PR, overwriting any edits that have been made to it - `@dependabot merge` will merge this PR after your CI passes on it - `@dependabot squash and merge` will squash and merge this PR after your CI passes on it - `@dependabot cancel merge` will cancel a previously requested merge and block automerging - `@dependabot reopen` will reopen this PR if it is closed - `@dependabot close` will close this PR and stop Dependabot recreating it. You can achieve the same result by closing it manually - `@dependabot show <dependency name> ignore conditions` will show all of the ignore conditions of the specified dependency - `@dependabot ignore this major version` will close this PR and stop Dependabot creating any more for this major version (unless you reopen the PR or upgrade to it yourself) - `@dependabot ignore this minor version` will close this PR and stop Dependabot creating any more for this minor version (unless you reopen the PR or upgrade to it yourself) - `@dependabot ignore this dependency` will close this PR and stop Dependabot creating any more for this dependency (unless you reopen the PR or upgrade to it yourself) </details> Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * Create `abutton-idx` enum, replace magic numbers across codebase (#3646) Found out the hard way that the `abutton` array for pressure sensitivity uses a different order than the `pad-buttons` enum, so I created a new enum for abutton indexing. I replaced any magic numbers across the codebase where it made sense, e.g. `(-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) abutton 6)` becomes `(-> *cpad-list* cpads (-> self control unknown-cpad-info00 number) abutton (abutton-idx x))` * jak3: fix vagdir bit-field for msvc + clang on windows (#3643) * add stellars normals fix for merc_replacements * Update default-menu.gc flooooot * format before vanilla merge * regen binaries * support common_art_groups --------- Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: OpenGOAL Bot <99294829+OpenGOALBot@users.noreply.github.com> Co-authored-by: OpenGOALBot <OpenGOALBot@users.noreply.github.com> Co-authored-by: Tyler Wilding <xTVaser@users.noreply.github.com> Co-authored-by: Aloqas <102683375+Aloqas@users.noreply.github.com> Co-authored-by: Tyler Wilding <xtvaser@gmail.com> Co-authored-by: water111 <48171810+water111@users.noreply.github.com> Co-authored-by: water111 <awaterford1111445@gmail.com> Co-authored-by: ZedB0T <89345505+Zedb0T@users.noreply.github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Dillon Pentz <dillon@vodbox.io>
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