This repository has been archived by the owner on Sep 22, 2024. It is now read-only.
Releases: PQCraft/CaveCube
Releases · PQCraft/CaveCube
0.6.0
- Redid logo
- Decrustified some chunkdata stuff
- Added view distance resizing
- Added a lazy meshing option
- Optimized chunk requests
- Added natural lighting
- Made the random number algorithm slightly more random
- Changed lighting from 12-bit RGB (R4G4B4) to 15-bit RGB (R5G5B5)
- Changed bedrock texture
- Increased world height to 512
- Added cave culling
- Improve config loading
0.5.5
0.5.4
0.5.3
0.5.2
0.5.1
- Fixed an input bug on GLFW
- Chunk update bugfix
- UI text formatting
- Made input configurable
- Added gamepad support on GLFW
- Added the mouse scroll wheel code
- Use
clock_gettime(CLOCK_MONOTONIC...
orQueryPerformanceCounter
instead ofgettimeofday
- Getting input now uses a pointer instead of returning a large struct
0.5.0
0.4.5
0.4.4
0.4.3
- Fixed some Makefile issues
- Makefile improvements
- Fixed some windowing bugs
- Added server event timers
- Server now displays more info when starting/stopping
- Renderer stops before server
- Changed config file from ~/.cavecube/cavecube.cfg to ~/.cavecube/config.cfg
- Changed local folder from %AppData%\cavecube\ to %AppData%.cavecube\ on Windows
- More folders are created in the local folder