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Revert "fix the error of defined more than once" #8371

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6 changes: 3 additions & 3 deletions deploy/cpp/src/main.cc
Original file line number Diff line number Diff line change
Expand Up @@ -62,7 +62,7 @@ DEFINE_int32(gpu_id, 0, "Device id of GPU to execute");
DEFINE_bool(run_benchmark,
false,
"Whether to predict a image_file repeatedly for benchmark");
DEFINE_bool(run_mkldnn, false, "Whether use mkldnn with CPU");
DEFINE_bool(use_mkldnn, false, "Whether use mkldnn with CPU");
DEFINE_int32(cpu_threads, 1, "Num of threads with CPU");
DEFINE_int32(trt_min_shape, 1, "Min shape of TRT DynamicShapeI");
DEFINE_int32(trt_max_shape, 1280, "Max shape of TRT DynamicShapeI");
Expand Down Expand Up @@ -91,7 +91,7 @@ void PrintBenchmarkLog(std::vector<double> det_time, int img_num) {
LOG(INFO) << "precision: "
<< "fp32";
}
LOG(INFO) << "enable_mkldnn: " << (FLAGS_run_mkldnn ? "True" : "False");
LOG(INFO) << "enable_mkldnn: " << (FLAGS_use_mkldnn ? "True" : "False");
LOG(INFO) << "cpu_math_library_num_threads: " << FLAGS_cpu_threads;
LOG(INFO) << "----------------------- Data info -----------------------";
LOG(INFO) << "batch_size: " << FLAGS_batch_size;
Expand Down Expand Up @@ -386,7 +386,7 @@ int main(int argc, char** argv) {
// Load model and create a object detector
PaddleDetection::ObjectDetector det(FLAGS_model_dir,
FLAGS_device,
FLAGS_run_mkldnn,
FLAGS_use_mkldnn,
FLAGS_cpu_threads,
FLAGS_run_mode,
FLAGS_batch_size,
Expand Down