Vic2ToHoI4-0.2B
Overview
The improvements in this version are a little more scattered. I'm still focused on internal country stuff, but I got a lot of assistance this time around.
Thanks to @derHochmeister, there are many more names, portraits, and other graphics. He also added country mappings, so if you're modifying the converted mod (as you should), it'll now be easier to figure out which country is which.
Thanks to @Hamiller78, focuses, factions, and starting wars should be much improved.
Thanks to @hansvanmoer, we have an initial Linux version! He has some further improvements in the pipeline, but I got impatient to make a release.
Thanks to @DanAlbert, there's an option to keep all ideologies, in case you don't like some of them becoming neutral.
My improvements are allowing your Vic2 infamy to become HoI4 threat, making sure neutral countries have names, enabling elections, warnings for missing names, names for companies, conversion of graphical cultures, and various little fixes.
How You can Help
- First, we can use more portraits. It would help a great deal if you could create new portraits and update cultureGroupToGraphics.txt to point at them correctly. As the name implies, culture groups are mapped to sets of portraits (also, ideologies). I'd like to stick with HoI4's existing art style if possible. However, if you add a truly large number of portraits, I'll not object to you changing the overall style. Bears and Equine portraits are an exception. Feel free to not match the existing style with them, as they're already just in there for fun.
- We can use help with female names, callsigns, and company names. The log should specify which ones are missing (there are a lot). Some might be able to be pulled from HoI4. They go in names.txt.
- Province mappings are always an issue. Some of my improvements are in, and there are some more improvements from @derHochmeister that still need integration. If you want to integrate them and make more improvements, that would be very helpful.
- We can use some review for country flags. For various reasons, we can’t just copy the Vic2 flags across. PDM’s permissions allow us to use their flags, but we need to double-check that none of them would end up assigning a wrong flag to a country. If you could double-check that the tags they assign match the default Vic2 ones, and that they also match the EU4 to Vic2 converter ones, I could add the flags in and nearly all missing flag errors would be cleared away. Alternately, if you feel like making flags, that would be helpful too.
- For the more math or programming types, I can use some assistance with naval base placement. The converter generates a list of border points between provinces, but they aren’t in proper order. I tried fixing that for this release, but was stymied by several provinces in the northern Baltic, with their inlets and bays and fjords. I have the beginnings of an algorithm, but I'm a little stuck on understanding the necessary math. If you'd care to explain it to me or implement it, let me know.
- If you know C++ or would like to learn, we can always use more people programming. I’m focused on country internals right now, but you could work on whatever part strikes your fancy, or I could give specific direction. Either way, that’s the biggest aspect of working on the converter.
- If you can test, that would be helpful. Catching bugs and oddities earlier means they get fixed earlier. I try to release test versions of the converter on the forum for testing, so running those and looking things over is helpful. And if you have professional experience in testing, well, I'm sure we could be doing things far better. Tell me how!
- We can always use help figuring out how things work, and how we can do them better. If you know how to mod HoI4, we can use your help figuring it out. As well, there's always more room for flavor events, decisions, and the like.
- We can always handle more discussion on how things are converted over on the development thread. As well, I try to document implemented items over on the project wiki. And your encouragement helps more than you know.