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[Update] Bone names
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Patrick2562 committed Jul 2, 2022
1 parent bb72e9f commit 3a70120
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Showing 2 changed files with 4 additions and 4 deletions.
4 changes: 2 additions & 2 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -238,8 +238,8 @@ addCommandHandler("testattach", function()
exports.pAttach:attach(weaponLeft, localPlayer, 34, 0.02, 0.05, 0, 20, 190, 190)

local hat = createObject(1265, 0, 0, 0)
setObjectScale(hat, 0.4)
exports.pAttach:attach(hat, localPlayer, "head", -0.05, -0.1, 0, 90, 0, 0)
setObjectScale(hat, 0.5)
exports.pAttach:attach(hat, localPlayer, "head", 0.1, -0.05, 0, 0, 90, 0)
end)
```

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4 changes: 2 additions & 2 deletions client.lua
Original file line number Diff line number Diff line change
Expand Up @@ -438,10 +438,10 @@ boneIDNames = {
["pelvis2"] = 2,
["spine"] = 3,
["neck"] = 4,
["neck2"] = 5,
["head"] = 5,
["head2"] = 6,
["head3"] = 7,
["head"] = 8,
["jaw"] = 8,
["right-upper-torso"] = 21,
["right-shoulder"] = 22,
["right-elbow"] = 23,
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