Update conrod_wgpu's wgpu depencency to version 0.10 #1436
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
See the CHANGELOG here:
The GLSL and SPIR-V shaders have been removed in favour of using WGSL
shaders directly. This avoids the need for the new
spirv
feature anddodges a little unnecessary bloat.
TODO
RedrawRequest
event - need to work out what's going on here. See the stacktrace below.
output from
naga-cli
converting the original glsl shaders.The following is the state of the program when frozen: