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Updates to the SdrShaderNodes that are generated for concrete UsdLux …
…types 1. SdrShaderNodes are only generated for concrete UsdLux library light types. We no longer generate nodes for the empty UsdLuxLightFilter and therefore any light filters. 2. ShadowAPI and ShapingAPI input attributes are now included in every light type's shader node. 3. The shader nodes for these lights will no longer include inputs that come from auto-applied API schemas (like the auto applied rman API schemas). (Internal change: 2189986)
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