Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Out of range memory access from Hydra texture loader #204

Closed
meshula opened this issue Apr 19, 2017 · 2 comments
Closed

Out of range memory access from Hydra texture loader #204

meshula opened this issue Apr 19, 2017 · 2 comments

Comments

@meshula
Copy link
Member

meshula commented Apr 19, 2017

GlfUVTextureData::_GetNumMipLevelsValid(const GlfImageSharedPtr image) const can generate an out of range array access in OIIO.

Larry just patched OIIO to safely enable the use pattern in _GetNumMipLevelsValid.

Please see AcademySoftwareFoundation/OpenImageIO#1670

@jtran56
Copy link

jtran56 commented Apr 19, 2017

Filed as internal issue #145500.

@sunyab
Copy link
Contributor

sunyab commented May 31, 2018

This is the same issue as #99, so I'm going to copy this info over and close this issue in favor of that one. Thanks!

@sunyab sunyab closed this as completed May 31, 2018
AdamFelt pushed a commit to autodesk-forks/USD that referenced this issue Apr 16, 2024
…/bugfix/TfPathUtils_Tests

Fix TfPathUtils Test Failures on Windows
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants