Setting up the shading mode option menu dynamically. #166
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Description of Change(s)
The change builds the Shading Mode list dynamically, instead of hard coding the values in the Mel scripts. The advantage of this change is adding a new shading mode export won't require manual changes in the UI scripts, and the translatorMaterial will use the right exporter at export time.
To make this work, I needed to add a new command to list the export/import Shading Modes, similar functions to the Registry, and modify the UI scripts to build the optionMenu based on the output of the command.
Fixes Issue(s)
N/A