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[USD] Include codegenTemplates in usdGenSchema. #231

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sirpalee
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Description of Change(s)

The change includes codegenTemplates in usdGenSchema during the build process. If the codegenTemplates path does not exist, the code falls back to use the dictionary inside usdGenSchema.

This way external plugin devs can work with the installed usdGenSchema without manually copying codegenTemplates, and USD devs can keep working with usdGenSchema inside the source tree.

Fixes Issue(s)

#211

Signed-off-by: Pal Mezei <palm@lumapictures.com>
@jtran56
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jtran56 commented Jul 3, 2017

Filed as internal issue #148278.

@sunyab
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sunyab commented Aug 12, 2017

Hi @sirpalee, I'd like to close this PR out in favor of commit 043ebbf. We were discussing this during the week and we prefer this solution because it allows external devs to run usdGenSchema from a distributed build but doesn't require extra code transformations at build time.

Let us know if you think there's anything here we should reconsider. Thanks!

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3 participants