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https://docs.microsoft.com/en-us/gaming/playfab/release-notes/#240119
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PlayFab SDK Team authored and PlayFab SDK Team committed Jan 22, 2024
1 parent 41b9617 commit 1acf7fd
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Showing 13 changed files with 35 additions and 39 deletions.
2 changes: 2 additions & 0 deletions PlayFabSDK/source/PlayFabAdminModels.cs
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Expand Up @@ -2775,6 +2775,8 @@ public enum GenericErrorCodes
LeaderboardColumnsNotSpecified,
LeaderboardMaxSizeTooLarge,
InvalidAttributeStatisticsSpecified,
LeaderboardNotFound,
TokenSigningKeyNotFound,
MatchmakingEntityInvalid,
MatchmakingPlayerAttributesInvalid,
MatchmakingQueueNotFound,
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2 changes: 2 additions & 0 deletions PlayFabSDK/source/PlayFabErrors.cs
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Expand Up @@ -567,6 +567,8 @@ public enum PlayFabErrorCode
LeaderboardColumnsNotSpecified = 1564,
LeaderboardMaxSizeTooLarge = 1565,
InvalidAttributeStatisticsSpecified = 1566,
LeaderboardNotFound = 1567,
TokenSigningKeyNotFound = 1568,
MatchmakingEntityInvalid = 2001,
MatchmakingPlayerAttributesInvalid = 2002,
MatchmakingQueueNotFound = 2016,
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18 changes: 5 additions & 13 deletions PlayFabSDK/source/PlayFabMultiplayerModels.cs
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Expand Up @@ -3094,13 +3094,6 @@ public class JoinLobbyAsServerResult : PlayFabResultCommon
/// </summary>
public string LobbyId ;

/// <summary>
/// A setting that describes the state of the ServerData after JoinLobbyAsServer call is completed. It is "Initialized", the
/// first time a server joins the lobby. It is "Ignored" in any subsequent JoinLobbyAsServer calls after it has been
/// initialized. Any new server taking over should call UpdateLobbyAsServer to update ServerData fields.
/// </summary>
public ServerDataStatus ServerDataStatus ;

}

/// <summary>
Expand Down Expand Up @@ -3722,6 +3715,11 @@ public class ListQosServersForTitleRequest : PlayFabRequestCommon
/// </summary>
public bool? IncludeAllRegions ;

/// <summary>
/// Indicates the Routing Preference used by the Qos servers. The default Routing Preference is Microsoft
/// </summary>
public string RoutingPreference ;

}

public class ListQosServersForTitleResponse : PlayFabResultCommon
Expand Down Expand Up @@ -4895,12 +4893,6 @@ public class ScheduledStandbySettings

}

public enum ServerDataStatus
{
Initialized,
Ignored
}

public class ServerDetails
{
/// <summary>
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4 changes: 2 additions & 2 deletions PlayFabSDK/source/PlayFabSDK.csproj
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Expand Up @@ -8,7 +8,7 @@
<FileAlignment>512</FileAlignment>

<PackageId>PlayFabAllSDK</PackageId>
<Version>1.173.240111</Version>
<Version>1.174.240119</Version>
<Title>PlayFab CSharp Sdk</Title>
<Authors>Microsoft</Authors>
<Owners>Microsoft</Owners>
Expand All @@ -21,7 +21,7 @@
<Company>PlayFab</Company>
<Product>PlayFabSDK</Product>
<PackageTags>PlayFab, Baas, Paas, JSON, REST, HTTP, SSL, API, cloud, liveops, game, gamedev, native</PackageTags>
<PackageReleaseNotes>https://docs.microsoft.com/gaming/playfab/release-notes#240111</PackageReleaseNotes>
<PackageReleaseNotes>https://docs.microsoft.com/gaming/playfab/release-notes#240119</PackageReleaseNotes>
<NeutralLanguage>en</NeutralLanguage>
<AssemblyVersion>1</AssemblyVersion>
<FileVersion>1</FileVersion>
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2 changes: 2 additions & 0 deletions PlayFabSDK/source/PlayFabServerModels.cs
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Expand Up @@ -2095,6 +2095,8 @@ public enum GenericErrorCodes
LeaderboardColumnsNotSpecified,
LeaderboardMaxSizeTooLarge,
InvalidAttributeStatisticsSpecified,
LeaderboardNotFound,
TokenSigningKeyNotFound,
MatchmakingEntityInvalid,
MatchmakingPlayerAttributesInvalid,
MatchmakingQueueNotFound,
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6 changes: 3 additions & 3 deletions PlayFabSDK/source/PlayFabSettings.cs
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Expand Up @@ -6,9 +6,9 @@ namespace PlayFab
{
public class PlayFabSettings
{
public const string SdkVersion = "1.173.240111";
public const string BuildIdentifier = "adobuild_csharpsdk_114";
public const string SdkVersionString = "CSharpSDK-1.173.240111";
public const string SdkVersion = "1.174.240119";
public const string BuildIdentifier = "adobuild_csharpsdk_118";
public const string SdkVersionString = "CSharpSDK-1.174.240119";
/// <summary> This is only for customers running a private cluster. Generally you shouldn't touch this </summary>
public static string DefaultProductionEnvironmentUrl = "playfabapi.com";

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6 changes: 3 additions & 3 deletions Plugins/CloudScript/source/PlayFabCloudScriptPlugin.csproj
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Expand Up @@ -8,7 +8,7 @@
<FileAlignment>512</FileAlignment>

<PackageId>PlayFabCloudScriptPlugin</PackageId>
<Version>1.173.240111-alpha</Version>
<Version>1.174.240119-alpha</Version>
<Title>PlayFab CSharp CloudScript Plugin</Title>
<Authors>Microsoft</Authors>
<Owners>Microsoft</Owners>
Expand All @@ -21,7 +21,7 @@
<Product>PlayFabCloudScriptPlugin</Product>
<Copyright>Copyright 2024</Copyright>
<PackageTags>PlayFab, Baas, Paas, JSON, REST, HTTP, SSL, API, cloud, liveops, game, gamedev, native</PackageTags>
<PackageReleaseNotes>https://docs.microsoft.com/gaming/playfab/release-notes#240111</PackageReleaseNotes>
<PackageReleaseNotes>https://docs.microsoft.com/gaming/playfab/release-notes#240119</PackageReleaseNotes>
<NeutralLanguage>en</NeutralLanguage>
<AssemblyVersion>1</AssemblyVersion>
<FileVersion>1</FileVersion>
Expand All @@ -45,7 +45,7 @@
</PropertyGroup>

<ItemGroup>
<PackageReference Include="PlayFabAllSDK" Version="1.173.240111" />
<PackageReference Include="PlayFabAllSDK" Version="1.174.240119" />
</ItemGroup>

</Project>
Original file line number Diff line number Diff line change
Expand Up @@ -2775,6 +2775,8 @@ public enum GenericErrorCodes
LeaderboardColumnsNotSpecified,
LeaderboardMaxSizeTooLarge,
InvalidAttributeStatisticsSpecified,
LeaderboardNotFound,
TokenSigningKeyNotFound,
MatchmakingEntityInvalid,
MatchmakingPlayerAttributesInvalid,
MatchmakingQueueNotFound,
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Original file line number Diff line number Diff line change
Expand Up @@ -567,6 +567,8 @@ public enum PlayFabErrorCode
LeaderboardColumnsNotSpecified = 1564,
LeaderboardMaxSizeTooLarge = 1565,
InvalidAttributeStatisticsSpecified = 1566,
LeaderboardNotFound = 1567,
TokenSigningKeyNotFound = 1568,
MatchmakingEntityInvalid = 2001,
MatchmakingPlayerAttributesInvalid = 2002,
MatchmakingQueueNotFound = 2016,
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Original file line number Diff line number Diff line change
Expand Up @@ -3094,13 +3094,6 @@ public class JoinLobbyAsServerResult : PlayFabResultCommon
/// </summary>
public string LobbyId ;

/// <summary>
/// A setting that describes the state of the ServerData after JoinLobbyAsServer call is completed. It is "Initialized", the
/// first time a server joins the lobby. It is "Ignored" in any subsequent JoinLobbyAsServer calls after it has been
/// initialized. Any new server taking over should call UpdateLobbyAsServer to update ServerData fields.
/// </summary>
public ServerDataStatus ServerDataStatus ;

}

/// <summary>
Expand Down Expand Up @@ -3722,6 +3715,11 @@ public class ListQosServersForTitleRequest : PlayFabRequestCommon
/// </summary>
public bool? IncludeAllRegions ;

/// <summary>
/// Indicates the Routing Preference used by the Qos servers. The default Routing Preference is Microsoft
/// </summary>
public string RoutingPreference ;

}

public class ListQosServersForTitleResponse : PlayFabResultCommon
Expand Down Expand Up @@ -4895,12 +4893,6 @@ public class ScheduledStandbySettings

}

public enum ServerDataStatus
{
Initialized,
Ignored
}

public class ServerDetails
{
/// <summary>
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Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@
<FileAlignment>512</FileAlignment>

<PackageId>PlayFabAllSDK</PackageId>
<Version>1.173.240111</Version>
<Version>1.174.240119</Version>
<Title>PlayFab CSharp Sdk</Title>
<Authors>Microsoft</Authors>
<Owners>Microsoft</Owners>
Expand All @@ -21,7 +21,7 @@
<Company>PlayFab</Company>
<Product>PlayFabSDK</Product>
<PackageTags>PlayFab, Baas, Paas, JSON, REST, HTTP, SSL, API, cloud, liveops, game, gamedev, native</PackageTags>
<PackageReleaseNotes>https://docs.microsoft.com/gaming/playfab/release-notes#240111</PackageReleaseNotes>
<PackageReleaseNotes>https://docs.microsoft.com/gaming/playfab/release-notes#240119</PackageReleaseNotes>
<NeutralLanguage>en</NeutralLanguage>
<AssemblyVersion>1</AssemblyVersion>
<FileVersion>1</FileVersion>
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Original file line number Diff line number Diff line change
Expand Up @@ -2095,6 +2095,8 @@ public enum GenericErrorCodes
LeaderboardColumnsNotSpecified,
LeaderboardMaxSizeTooLarge,
InvalidAttributeStatisticsSpecified,
LeaderboardNotFound,
TokenSigningKeyNotFound,
MatchmakingEntityInvalid,
MatchmakingPlayerAttributesInvalid,
MatchmakingQueueNotFound,
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Original file line number Diff line number Diff line change
Expand Up @@ -6,9 +6,9 @@ namespace PlayFab
{
public class PlayFabSettings
{
public const string SdkVersion = "1.173.240111";
public const string BuildIdentifier = "adobuild_csharpsdk_114";
public const string SdkVersionString = "CSharpSDK-1.173.240111";
public const string SdkVersion = "1.174.240119";
public const string BuildIdentifier = "adobuild_csharpsdk_118";
public const string SdkVersionString = "CSharpSDK-1.174.240119";
/// <summary> This is only for customers running a private cluster. Generally you shouldn't touch this </summary>
public static string DefaultProductionEnvironmentUrl = "playfabapi.com";

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