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VProg2D

Repository for the VProg2D visual programming system


Game testing - WASD / arrows to move, Space to jump, 1-3 to change player sprite, M to set and play BGM, S to play a sound, P to save stuff, click to draw a circle at the mouse position, E to spawn an enemy on the ground under the mouse, B for a text box because why not.

NEW- 'O' will start the first spawned enemy on patrol and 'I' will stop the patrol, assuming an enemy is spawned. B will randomly swap between backgrounds, and '5' will dynamically load the bg5 background from the set path in bg5Path.

Lots of this needs to be hooked into the UI, among other things. - Trevor


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Repository for the VProg2D visual programming system

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