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rec: dedup records #14617
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rec: dedup records #14617
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Pull Request Test Coverage Report for Build 11515732828Details
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The logic looks good to me. I guess we could try a few more heuristics before actually serializing the content, like checking if we have several records with the same (qtype, qname), but it might not be worth it. Having real-world numbers would indeed be useful.
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string record; | ||
packetWriter.getContentWireFormat(record); // needs to be called before commit() | ||
return record; |
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If we go forward, we might want to consider a small refactoring to avoid duplicating code between serialize
and wireFormatContent
.
pdns/shuffle.hh
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@@ -29,4 +29,5 @@ namespace pdns | |||
{ | |||
void shuffle(std::vector<DNSZoneRecord>& rrs); | |||
void orderAndShuffle(std::vector<DNSRecord>& rrs, bool includingAdditionals); | |||
unsigned int dedup(std::vector<DNSRecord>& rrs); |
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Perhaps dedupRecords
instead of dedup
?
…ows for an unordered_set as well.
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Rebased to fix conflict. |
Some observations: Software tested in default config |
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Speedtest results:
The measured slowdown is about 2.5 and is uniform over the various test case sizes. So the dedupping takes time as expected, but for the already pretty extreme case of 256, records, its absolute value is not a lot compared to the expected network latency. For the 4096 case we spent time that comes closer to the expected network latency. |
Can we rule out that deduping is an attack vector? |
Not completely, in the extreme case spending even a few CPU ms on a single auth result is quite a lot. |
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Are you considering an on/off switch for it? |
Yes, that would be one of the options. Another alternative would be to not do the dedupping on large answers as we already refuse to cache them anyway. |
I played a bit with a pre-scan on qtype and name only, but saw no speedup |
Short description
This deduplicaties records in two places:
When testing this, I encountered a few cases where auths sent duplicate records.
Nothing actually breaks if we don't dedup afaik. So it is questionable of we want this part.
But on the client side, this fixes #14120 and maybe other cases I do not know.
The big question is if we want this. Dedupping is fundamentally not cheap, although I tried to optimize the dedup code.
Originally I played with the idea to change the data structure building the reply vector to avoid duplicates, but that requires changes in many places. Still the idea is not completely off the table.
On the receiving side the dedup internals could also be weaved into the sanitize code, at the cost of increasing complexity. That would avoid the separate dedup() call.
This will remain a draft until I have some some speed measurements and pondered the alternative approaches some more. This PR is mainly to share thoughts.
The test changes are needed as a few of them use duplicate records.
Checklist
I have: