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CheL2: The level 2 of CHE
John Moutella edited this page Sep 15, 2021
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This class represents the level 2 of CHE, it stores the a direct reference of each element of a mesh, i.e. sets a half-edge to represent each vertex, and a half-edge to represent each edge.
- _edgeMap: map that stores a half-edge to represent an edge.
- _tableVertexHalfEdge: Stores the half-edge thar represents each vertex.
- _nEdges: Stores the amount of edges found in the mesh.
- _che: References the Che orchestrator class.
- computeEdgeMap()
- Computes which half-edges represent each edge.
- computeVertexHalfEdge()
- Computes which half-edge represents each vertex.
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compoundCount: returns the amount of compounds in the mesh
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getEdgeHalfEdge(heId)
- returns the edge represented by heId.
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getVertexHalfEdge(vertexId)
- returns the half-edge that represents the vertex referenced by vertexId.
The methods that find the star of something related to a vertex benefits from the new info in this level.
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relation00(vertexId)
- Returns the index of the vertices in the star of the vertex identified by vertexId.
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relation02(vertexId)
- Returns the index of the triangles in the star of the vertex identified by vertexId.
- checkEdgeHalfEdge()
- Checks if all the edges in the _edgeMap are referenced by valid half edges.
- checkValidVertexHalfEdge()
- Checks if all vertex half edges are valid half-edge values.
- checkVertexfHalfEdgeTable()
- checks if the amount of elements on the _tableVertexHalfEdge is equal to the amount of vertices in the mesh