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Integrating third party raster data
As of OSRM version 4.8.0, OSRM supports incorporating third-party data into a Lua profile with a native (non-PostGIS) API.
As of the initial release, this feature only supports plaintext ASCII grid sources — looking something like
3 4 56 66 6 7
3 4 4 56 20 3
5 6 5 3 14 1
Data available immediately in this format includes, for example, ArcInfo ASCII grids of SRTM data. These files also include six lines of metadata, which are necessary for loading a source file; for example:
ncols 6001
nrows 6001
xllcorner -125.00041606132
yllcorner 34.999583357538
cellsize 0.00083333333333333
NODATA_value -9999
These lines should be stripped before loading this source file.
To use a raster source in a profile, include a source_function
in your profile. When present, this function is called once by a specific lua state that can later be used for per-segment updates. A source_function
takes no arguments in its signature and should be used to call sources:load
as such:
function source_function ()
mysource = sources:load(
"../path/to/raster_source.asc",
0, -- longitude min
0.1, -- longitude max
0, -- latitude min
0.1, -- latitude max
5, -- number of rows
4 -- number of cols
)
end
-
sources
is a single instance of aSourceContainer
class that is bound to this lua state.load
is a binding toSourceContainer::loadRasterSource
. -
mysource
is anint
ID that is saved to the global scope of this lua state, meaning it will be available for use in other functions later. If you are loading multiple sources, you can assign them to multiple variables.
mysource
is now available for use in a segment_function
, a separate function to write into the profile. Its function signature is segment_function(segment)
where segment
has fields:
-
source
andtarget
both havelat
,lon
properties (premultiplied byCOORDINATE_PRECISION
)- It is advisable, then, to either hardcode or read from environment the lat and lon min/max in the
source_function
— the latter can be done like— and then multiplying all of them by the precision constant, bound to the lua state asLON_MIN=tonumber(os.getenv("LON_MIN"))
constants.precision
, before exiting the scope ofsource_function
- It is advisable, then, to either hardcode or read from environment the lat and lon min/max in the
-
distance
is aconst double
in meters -
weight
is a segment weight inproperties.weight_name
units -
duration
is a segment duration in seconds
In a segment_function
you can query loaded raster sources using a nearest-neighbor query or a bilinear interpolation query, which have signatures like
-- nearest neighbor:
local sourceData = sources:query(mysource, segment.source.lon, segment.source.lat)
-- bilinear interpolation:
local sourceData = sources:interpolate(mysource, segment.target.lon, segment.target.lat)
where the signatures both look like (unsigned int source_id
, int lon
, int lat
). They both return an instance of RasterDatum
with a member std::int32_t datum
. Out-of-bounds queries return a specific int std::numeric_limits<std::int32_t>::max()
, which is bound as a member function to the lua state as invalid_data()
. So you could use this to find whether a query was out of bounds:
if sourceData.datum ~= sourceData.invalid_data() then
-- this is in bounds
end
…though it is faster to compare source and target to the raster bounds before querying the source.
The complete additions of both functions then might look like so (since [OSRM version 5.6.0] the parameters of segment_function ()
changed):
api_version = 1
properties.force_split_edges = true
local LON_MIN=tonumber(os.getenv("LON_MIN"))
local LON_MAX=tonumber(os.getenv("LON_MAX"))
local LAT_MIN=tonumber(os.getenv("LAT_MIN"))
local LAT_MAX=tonumber(os.getenv("LAT_MAX"))
function source_function()
raster_source = sources:load(
os.getenv("RASTER_SOURCE_PATH"),
LON_MIN,
LON_MAX,
LAT_MIN,
LAT_MAX,
tonumber(os.getenv("NROWS")),
tonumber(os.getenv("NCOLS")))
LON_MIN = LON_MIN * constants.precision
LON_MAX = LON_MAX * constants.precision
LAT_MIN = LAT_MIN * constants.precision
LAT_MAX = LAT_MAX * constants.precision
end
function segment_function (segment)
local out_of_bounds = false
if segment.source.lon < LON_MIN or segment.source.lon > LON_MAX or
segment.source.lat < LAT_MIN or segment.source.lat > LAT_MAX or
segment.target.lon < LON_MIN or segment.target.lon > LON_MAX or
segment.target.lat < LAT_MIN or segment.target.lat > LAT_MAX then
out_of_bounds = true
end
if out_of_bounds == false then
local sourceData = sources:interpolate(raster_source, segment.source.lon, segment.source.lat)
local targetData = sources:interpolate(raster_source, segment.target.lon, segment.target.lat)
local elev_delta = targetData.datum - sourceData.datum
local slope = 0
local penalize = 0
if distance ~= 0 and targetData.datum > 0 and sourceData.datum > 0 then
slope = elev_delta / segment.distance
end
-- these types of heuristics are fairly arbitrary and take some trial and error
if slope > 0.08 then
penalize = 0.6
end
if slope ~= 0 then
segment.weight = segment.weight * (1 - penalize)
-- a very rought estimate of duration of the edge so that the time estimate is more accurate
segment.duration = segment.duration * (1+slope)
end
end
end
segment_function
forward and backward weights or durations independently then the global properties flag force_split_edges
must be set to true
. Otherwise segment_function
will be called only once for a segment that corresponds to the forward edge.
I think this page is obsolete. I add few commet since I tried to compile OSMR recently using Codeblocks 20.03 on Windows 10. What I found was that
Several extra libraries ave to be installed like BZip2, lua. I was using MSYS2 so I did, pacman -S mingw-w64-x86_64-bzip2 pacman -S mingw-w64-x86_64-lua pacman -S mingw-w64-x86_64-zlib
instal Intell tbb https://github.com/oneapi-src/oneTBB/releases Extract it to a folder (e.g., C:\tbb).
Ensure to add TBB Path to CMake Command and that the bin folder of MinGW or MSYS2 (e.g., C:\msys64\mingw64\bin) is added to your system PATH environment variable.
Then in osrm-backend\build run
cmake -G "CodeBlocks - MinGW Makefiles" .. -DCMAKE_BUILD_TYPE=Release -DTBB_INCLUDE_DIR="C:/tbb/include" -DTBB_LIBRARY="C:/tbb/lib/intel64/gcc4.8/libtbb.so"
cmake -G "CodeBlocks - MinGW Makefiles" .. -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_FLAGS="-fno-lto -mconsole" -DCMAKE_EXE_LINKER_FLAGS="-Wl,-e,mainCRTStartup"
It may be enough to compile.
However for some compilation problems I add to do
- remove "-Werror # Treat all warnings like error" in a CMakeLists.txt file
- add in shared_memory.hcp in line 208: (void)lock_file; // This explicitly marks lock_file as used to avoid warning of unused variable
- to avoid an Link Time Optimization (LTO) error run cmake -G "CodeBlocks - MinGW Makefiles" .. -DCMAKE_BUILD_TYPE=Release -DIPO=OFF
- put OFF in option(ENABLE_LTO "Use Link Time Optimisation" OFF) and I add set(CMAKE_INTERPROCEDURAL_OPTIMIZATION OFF) in Cmake
I finally gave up because of Windows console incompatibility (Winmain not found) without knowing the reason even after having, In codebleocks Project properties, Built target, type put Console application