Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Tyrian port #100

Draft
wants to merge 60 commits into
base: main
Choose a base branch
from
Draft

Tyrian port #100

wants to merge 60 commits into from

Conversation

davesmith00000
Copy link
Member

No description provided.

@davesmith00000 davesmith00000 self-assigned this Apr 8, 2023
@hobnob hobnob mentioned this pull request Apr 26, 2023
Just displays hexes on the screen at the moment
No event yet for moving a tile, but the position is all correct
hobnob added 24 commits May 18, 2023 07:49
The cell map is a set of flags that allows us to check a specific cell
to see what it contains
Also adds a concept of 'hidden' tiles (used in the actual game) and
fixes the rotation of obstacles so that you can't place one obstacle
over another through rotation
The creator now saves the state of the model (but doesn't yet load it)
 * Mill upgrade
 * Hexagon rotation is now odd row (to match legacy)
 * Legacy web storage now works after a fashion
 * Rotation is broken - it's unclear why at the moment
 * Added tests
 * Fixes CI
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants