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Mission information
Qkrisi edited this page Feb 21, 2021
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6 revisions
protected string MissionName {get;}
Declaring method: Start
This property holds the currently running mission's name.
protected string MissionID {get;}
Declaring method: Start
This property holds the currently running mission's ID.
protected object MissionObject {get;}
Declaring method: Start
This property holds the current Mission
object of the game.
This object corresponds to SceneManager.Instance.GameplayState.Mission
in the game's internal code.
protected List<string> GetUnsolvedModuleNames();
Declaring method: Start
Returns a list of unsolved module names.
ModuleException: There is no KMBombInfo
component attached.
protected List<string> GetUnsolvedModuleIDs();
Declaring method: Start
Returns a list of unsolved module IDs.
ModuleException: There is no KMBombInfo
component attached.