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Gopher image A animation design tool for the weather frame project. But with the easy to parse export formats, you can it use easily in other projects. Please see the WeaterhFrame project: https://github.com/RBEGamer/WeatherFrame

FEATURES

  • Easy pixelart creation up to 256x256 pixels.
  • Singleframe BMP import
  • Multiframe BMP import
  • Colortable creator/editor
  • Export directly to the WeatherFrame
  • ASCII and BINARY export modes
  • RAM space calculator
  • Export frames as multiframe BMP
  • Different simple ASCII and binary based export formats (see the export area below)
  • Project files can be open with the VisualStudio for Mac Preview
  • Automatic colorspace downsampling like if your device has only 4bit for a color,...

EXPORT

There are multible export formats avariable :

  • PFA used in the WeatherFrameProject and this are the ProjectFiles for this tools, please note the PFA_FORMAT_DESCRIPTION.md
  • CSV export the colortable and data as CSV
  • BMP export the frames as single frame bitmap or as spritesheet bitmap

IMPORT RESTRICTIONS

SINGLE FRAME BMP

  • the size must be equal with the matrix size in the settings

MULTI FRAME BMP

  • the single frames must have the size of the matrix (see settings tab)
  • support multi row/collum

ASE (ASEPRITE) PROJECT IMPORT

The ASE import is currently WIP!

  • Imports only the new ASE project files ( Aseprite > V1.2)
  • Currently only projects in RGB Mode (raw, not compressed), no masks (will be ignored), blend mode = normal

SCREENSHOTS

SAMPLE FRAME

Gopher image

COLOR TABLE AND CUSTOM COLORS

Gopher image

SAMPLE EXPORTED DATA [ASCII MODE, COLORTABLE, HEADER V1 8Byte]

Gopher image

TODO

  • add a slider for new color id sensitivity a bmp import
  • add binary export mode of Header V2
  • finish ase import