Releases: ROMaster2/LiveSplit.VideoAutoSplit
Version 0.5.2.3
Update to be compatible with LiveSplit 1.8.8.
Sorry about the continued lack of updates or documentation; It's hard for me to get around to. I'm taking off the Beta tags to indicate a "gold" release but keeping the version under 1.0 to get people who have been holding off for a while to give it a try. I'll make a spectacle if I can get it to version 1.0.
Version 0.5.2.2 Beta
Quick update to fix bug that prevent LiveSplit from properly closing.
Version 0.5.2.1 Beta
Quick update to fix two bugs.
- Scan Region width and height can no longer be set to under 4 pixels.
pauseAll()
no longer stops the scanner entirely to ensure everything else still works. A proper fix will be added later.
Version 0.5.2 Beta
-
Feature pausing fixed. You can temporarily disable scanning for images/watches/watchzones with
feature["example"].pause(milliseconds)
.NaN
is return whenever a feature is paused. -
Names can now reference multiple features. Using
features["WatchZoneName"]
will reference all the images nested within it. -
TimeSpan can be sent through
start
andsplit
to offset the game timer. This is helpful if the actual start/split happened earlier. -
Errors are now logged to disk to help with debugging. This may lag LiveSplit if errors are being spammed.
-
Scanner Start/Stop logic updated to hopefully crash less frequently.
Version 0.5.1 Beta
The VASL has been updated, this version will require updating existing scripts.
-
Confidence values are now standardized and range between 100.0 for a perfect match and 0.0 for no match at all.
-
Transparency no longer affects the confidence values.
-
frameIndex
can be used in scripts to know which frame the script is processing. -
TEMPORARY: Scripts can reference specific frames with
features[frameIndex,"names"]
. This is a temporary solution to allow stored functions to work and might not work as expected. -
Scanner should stop as intended more often.
-
Error Log UI no longer floods the text box when there's no errors.
-
Updates to the profile, be it file or folder, will be noticed by the component even if it failed to compile before.
Version v0.5.0 Beta
Godspeed
Version v0.1.2 Alpha
Close to beta~
Version v0.1.1 Alpha
Adds a lot more logging for debugging and hopefully fixes a few bugs.
Version 0.1 Alpha
v0.1.0.0-alpha Try fix geometry limit problem