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docs: update
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kkafar committed Jun 4, 2022
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6 changes: 3 additions & 3 deletions docs/configuration.md
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Expand Up @@ -36,7 +36,7 @@ following props:
* `locations` - List of location tags. All the locations specified in `locations` are loaded, however this field is left
for backward-compatibility.
* `player` - Player object specification. It follows the `GameObject` specification
rules. (TODO: add hyperlink to that section)
rules. See [game object configuration][#game-object-configuration]
* `rootLocation` - `tag` of first-to-be-displayed location.
* `textPopupBackground` - Url of a picture to be used as a background for all TextPopups
* `textPopupButton` - Url of a picture to be used as a button image for all TextPopups
Expand Down Expand Up @@ -181,9 +181,9 @@ common part first. Each action consists of following properties
* *(optional)* `condition` - Condition configuration. The action won't be executed until the condition is satisfied.
Aliases: `requires`. See [condition configuration](#condition-configuration)
* *(optional)* `before` - Configuration of action to be triggered before the proper action is executed.
e.g. you may want to change location before starting the dialogue. (TODO: Logic is not implemented as for now).
e.g. you may want to change location before starting the dialogue.
* *(optional)* `after` - Configuration of action to be triggered after the proper action is executed, e.g. you may want
give player some output or item. (TODO: Logic is not implemented as for now).
give player some output or item.

Let's look at specific action types:

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