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Changed the fix from the last commit by solving the problem in a
different way. Added a routine to remove all layers of a contact from all planes except the contact's base plane before finding and processing contacts. This causes ExtFindRegions() to find and process only one tile on one plane per contact, so there are no redundant contact entries. Also, any overlapping stacked contacts are resolved, which avoids the very common error of contacts not being processed at the correct size because they are being processed per tile for chopped-up areas.
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