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Radi3nt/MultiplayerAPI

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Table of Contents
  1. About The Project
  2. Getting Started
  3. Roadmap
  4. Contributing
  5. License
  6. Contact

⚠This project is no longer maintained, it has been moved to this repository

About The Project

This is a complete networking API to use with Java. It provides default implementation with sockets Why SHOULD you use this API:

  • This is a fast and efficient API that use dynamic compresseion
  • It's easly understandable and usable for anyone familliar with Java
  • Disgned for maximum extensibility and flexibility
  • This project is currently actively updated

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Getting Started

To get a local copy up and running follow these simple example steps.

Installation

You don't need anything more than the native Java JDK to get started!

Clone the repo

git clone https://github.com/Radi3nt/MultiplayerAPI.git

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Usage

⚠In construction⚠

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Roadmap

  • Util classes
    • Basic implementationof recieving / sending threads
    • Setup encyrption (RSA, ...)
  • Cleaning up packet sending protocol

See the open issues for a full list of proposed features (and known issues).

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Contributing

Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are greatly appreciated.

If you have a suggestion that would make this better, please fork the repo and create a pull request. You can also simply open an issue with the tag "enhancement". Don't forget to give the project a star! Thanks again!

  1. Fork the Project
  2. Create your Feature Branch
  3. Commit your Changes
  4. Push to the Branch
  5. Open a Pull Request

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License

Distributed under the Apache License 2.0. See LICENSE.txt for more information.

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Contact

Radi3nt - pro.radi3nt@gmail.com

Project Link: https://github.com/Radi3nt/MultiplayerAPI

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