Table of Contents
⚠This project is no longer maintained, it has been moved to this repository⚠
This is a complete networking API to use with Java. It provides default implementation with sockets Why SHOULD you use this API:
- This is a fast and efficient API that use dynamic compresseion
- It's easly understandable and usable for anyone familliar with Java
- Disgned for maximum extensibility and flexibility
- This project is currently actively updated
To get a local copy up and running follow these simple example steps.
You don't need anything more than the native Java JDK to get started!
Clone the repo
git clone https://github.com/Radi3nt/MultiplayerAPI.git
⚠In construction⚠
- Util classes
- Basic implementationof recieving / sending threads
- Setup encyrption (RSA, ...)
- Cleaning up packet sending protocol
See the open issues for a full list of proposed features (and known issues).
Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are greatly appreciated.
If you have a suggestion that would make this better, please fork the repo and create a pull request. You can also simply open an issue with the tag "enhancement". Don't forget to give the project a star! Thanks again!
- Fork the Project
- Create your Feature Branch
- Commit your Changes
- Push to the Branch
- Open a Pull Request
Distributed under the Apache License 2.0. See LICENSE.txt
for more information.
Radi3nt - pro.radi3nt@gmail.com
Project Link: https://github.com/Radi3nt/MultiplayerAPI