Game for #mizjam1, a 48-hour gamedev challenge spread across 10 days. You play as a block wizard who can dash around, summon tetrominos to solve puzzles and disintegrate your foes. This game project in its entirety, including its source code and all of the assets used are under CC0 public domain license; anyone can use this project and its components for any purpose without permission. Nevertheless, the original authors for the assets are credited as follows.
Total Development Time for Miz Jam 1 Submission: 48:00:44
Latest Web Build: https://railkill.github.io/tetraho
itch.io Release Page: https://railkill.itch.io/tetraho
https://kenney.nl/assets/bit-pack (required for Miz Jam 1)
https://opengameart.org/content/minimalist-pixel-fonts
Original | Renamed |
---|---|
Of Far Different Nature - Bouncer | level_01.ogg |
Of Far Different Nature - Vengeance Electro | level_02.ogg |
Zodik - Technology 82 (Light Version) | main_menu.ogg |
Zodik - Technology 82 | level_03.ogg |
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http://dustyroom.com/casual-game-sfx-freebie/
Original Renamed DM-CGS-01.wav menu_tick.wav DM-CGS-05.wav house_explode.wav DM-CGS-13.wav duck_death.wav DM-CGS-21.wav speech_pop.wav DM-CGS-22.wav dash_collide.wav DM-CGS-23.wav loot_intrigue.wav DM-CGS-26.wav block_solved.wav DM-CGS-28.wav dash_ready.wav DM-CGS-35.wav block_invalid.wav DM-CGS-40.wav block_confirm.wav DM-CGS-42.wav block_trapped.wav DM-CGS-48.wav dash_start.wav -
The Essential Retro Video Game Sound Effects Collection [512 Sounds] by Juhani Junkala (SubspaceAudio)
https://opengameart.org/content/512-sound-effects-8-bit-style
Original Renamed \Death Screams\Android\sfx_deathscream_android5.wav blockmancer_death.wav \Death Screams\Human\sfx_deathscream_human10.wav gunner_death.wav \Explosions\Shortest\sfx_exp_shortest_soft2.wav gunner_shoot.wav \General Sounds\Alarms\Low health Alarms\sfx_lowhealth_alarmloop1.wav player_low_health.wav \General Sounds\Alarms\Low health Alarms\sfx_lowhealth_alarmloop6.wav warning.wav \General Sounds\Simple Damage Sounds\sfx_damage_hit3.wav hit.wav \General Sounds\Negative Sounds\sfx_sounds_error2.wav blockmancer_summon.wav \General Sounds\Neutral Sounds\sfx_sound_neutral5.wav loot_health.wav \Movement\Portals and Transitions\sfx_movement_portal2.wav boss_teleport.wav \Movement\Vehicles\sfx_vehicle_helicopterloop4.wav fire_loop.wav