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For larger levels, checkpoints are needed so the player doesn't have to restart from the beginning of the level. Either have save states that can be loaded again, or just respawn the player without changing game state.
The text was updated successfully, but these errors were encountered:
For larger levels, checkpoints are needed so the player doesn't have to restart from the beginning of the level. Either have save states that can be loaded again, or just respawn the player without changing game state.
The text was updated successfully, but these errors were encountered: