This has been deprecated for the new system in this pull request.
New system in setup to use Godot Existing C# system but still be able to run godot as a shared library still and pass though your existing Godot C#
Made by the RhubarbVR Team
LibGodotSharps's core is built on the versatile Net Standard 2, which allows for seamless integration with either the Net Framework or Net Core/.Net, accommodating the preferences of all users.
To begin using LibGodotSharp, simply copy the template folder and take note that if you're using Android, the package ID should be changed. Once you've completed these steps, you're ready to start utilizing Godot as a library!
- Web Support