WIP evidence system designed to work with
Creates Blood Splatter
when player receives damage.
- Collecting blood will give item
evidence_blood
with the player's name as themetadata.description
Creates both a Bullet
and Bullet Casing
when a firearm is used.
- Collecting them will give item
evidence_bullet
andevidence_casing
with the serial number of the weapon used to create them set as themetadata.description
- Receive evidence table from the server when you connect.
- Collect all evidence within range by pressing
e
, should properly remove the evidence from other clients and the server. - Does not create evidence when
WEAPON_STUNGUN
is fired (can easily be changed to createprongs
andcartridges
). - Support setting different names for
bullets
andcasings
for weapons - by default usespellets
andshells
for shotguns.