Skip to content

A Character Editor made in the Godot Engine, will include many tools for NPC creation and packaging

License

Notifications You must be signed in to change notification settings

RiseRobotRise/CharacterStudio

Repository files navigation

CharacterStudio

A State Machine and Behavior Tree editor, where every State is a Behavior Tree. Based on the concepts of stimulus, inhibitors and actions, represented in the Godot Engine by Singals and functions. Includes an example NPC (JxNPC.gd) and Definitions file. Documentation soon.

About

A Character Editor made in the Godot Engine, will include many tools for NPC creation and packaging

Topics

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published