- MacOS computer that can run Xcode
- iPhone 12 or newer
- A lightning to USB-C cable
- On your Mac Computer, download XCode and make sure Swift is on the newest version
- Make sure that all systems are up to date.
- Download all of the code onto your computer, and import them into XCode
- You will need to install all of the needed libraries including NumPy, nlohmann-json, and iostream.
- The remainder of the process is the same for all documented at this link: