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A set of Lua scripts for PROShine that moves your bot anywhere the world with a single line of code.

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##Pathfinder for Proshine v2.0.0 This script provides a module to move from a map A to a map B using the shortest path.
The Objective of this project is to provide a tool to simplify scripting in proshine. So you don't have to use an elseif per map you're crossing.
It also provides advanced functionality, settings, and more...

For explanation on how to use the API read HOWTO.
If you want to know how the map system work or how to add maps.
Use LoadMe_Test.lua to test the module, I recommand you read it as well.
You should also read and modify the setting file located in Settings/Static_Settings.lua to your needs.

#####Features

  • Move to the requested map or go to the closest in a list of Map given. Supports most of the maps of the 3 main regions.
  • move to a specific cell on a map.
  • checking for possible paths.
  • Move to the closest Pokecenter.
  • Use the closest Pokecenter.
  • Use the closest Pokemart to buy the requiered items. (testing, item map need to be completed.)
  • Uses Bike or Mount.
  • Uses digways as shortcut if has a Pokemon that can use dig.
  • Discover digways if it can't use it.
  • Subway support for the 3 main regions.
  • Train and boat support from one Region to another.
  • Headbutt trees, on the way.
  • Dig digspots on the way.
  • Discover all items on the way.
  • Harvest berries on the way. ( currently need more testing )
  • Settings for every features above.
  • Custom Settings per Bot.
  • Provides Examples such as a script to get the 3 rods in the game, or a script to level anywhere.

#####Know issues :

  • X map does not work! Not everything is currently implemented, I welcome help if you want to implement maps, make pull request on github.
  • Planning on dig and headbutt scripts. ( all you have to do it tell it where to go.)
  • Planning on adding excavations support ( I don't have any account with access at the moment. )

Contributors:

Map helpers

  • Crazy3001
  • vladslav

lua-astar

https://github.com/Shakadak/lua-astar A simple implementation of the A* pathfinding algorithm The aStar function expect a few more arguments than most other implementations available anywhere. I therefore invite you to read example.lua

Original Project

https://github.com/Rympex/Pathfinding-Dijkstra

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A set of Lua scripts for PROShine that moves your bot anywhere the world with a single line of code.

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