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BREAKING: Use LLVM target triple for Deno.build (denoland#4948)
Deno.build.os values have changed to correspond to standard LLVM target triples "win" -> "windows" "mac" -> "darwin"
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Original file line number | Diff line number | Diff line change |
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@@ -1,24 +1,19 @@ | ||
// Copyright 2018-2020 the Deno authors. All rights reserved. MIT license. | ||
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export type OperatingSystem = "mac" | "win" | "linux"; | ||
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export type Arch = "x64" | "arm64"; | ||
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// Do not add unsupported platforms. | ||
export interface BuildInfo { | ||
arch: Arch; | ||
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os: OperatingSystem; | ||
} | ||
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export const build: BuildInfo = { | ||
arch: "" as Arch, | ||
os: "" as OperatingSystem, | ||
export const build = { | ||
target: "unknown", | ||
arch: "unknown", | ||
os: "unknown", | ||
vendor: "unknown", | ||
env: undefined as string | undefined, | ||
}; | ||
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export function setBuildInfo(os: OperatingSystem, arch: Arch): void { | ||
build.os = os; | ||
export function setBuildInfo(target: string): void { | ||
const [arch, vendor, os, env] = target.split("-", 4); | ||
build.target = target; | ||
build.arch = arch; | ||
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build.vendor = vendor; | ||
build.os = os; | ||
build.env = env; | ||
Object.freeze(build); | ||
} |
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