Skip to content
View SKoptew's full-sized avatar
  • New Cloud Technologies
  • Russia, Moscow

Block or report SKoptew

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Pinned Loading

  1. ComputeShaderRaytracer ComputeShaderRaytracer Public

    Simle raytracer, running on GPU with ComputeShader (Unity engine used as scene editor)

    C#

  2. CustomRenderingPipeline CustomRenderingPipeline Public

    Custom rendering pipeline based on Unity/SRP, inspired by CatlikeCoding tutorials

    C#

  3. GoTracing101 GoTracing101 Public

    Raytracer written in Golang

    Go

  4. DXR-Rendering-Unity DXR-Rendering-Unity Public

    DXR rendering playground implemented as fullscreen post-processing effect for built-in Unity rendering pipeline

    HLSL

  5. ImageFourierTransform ImageFourierTransform Public

    Several C++ implementations of 2D FT: brute-force, Cooley–Tukey FFT (recursive and no-recursive), Stockham FFT.

    C++

  6. RayTracing101 RayTracing101 Public

    Simple path tracer inspired by "ray tracing in one weekend" series

    C++