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A Python module that allows to read, edit and convert 3DST textures files used in MC3DS Edition

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py3dst is a module that allows to read, edit and convert 3DST textures

Installation

pip install py3dst

Command-line interface

The module has a simple command-line interface to perform certain tasks such as displaying the provided file on screen or other conversion tasks between formats

python -m py3dst -h

The previous command shows this help message

usage: py3dst [-h] [-c] [-r] [-f FORMAT] [-o OUT] [-v] [path]

Display or convert 3DST textures

positional arguments:
  path                  path to file to open and show        

options:
  -h, --help            show this help message and exit
  -c, --convert         indicates whether to convert the provided file
  -r, --recursive       convert files recursively in the directory
  -f FORMAT, --format FORMAT
                        (optional) color format for the output ('rgba8', 'rgb8', 'rgba5551', 'rgb565', 'rgba4', 'la8', 'la4')        
  -o OUT, --output OUT  destination file or directory if multiple output files
  -v, --version         show program's version number and exit

Supported formats:

  • RGBA8
  • RGB8
  • RGBA5551
  • RGB565
  • RGBA4
  • LA8
  • LA4

How to use

Open a texture

The open() function decodes and loads the texture at the provided path

from py3dst import Texture3dst

texture = Texture3dst().open("path/to/file")

Create a texture

The new() function allows to create a blank new texture

from py3dst import Texture3dst

texture = Texture3dst().new(128, 128)

new() takes 2 arguments: width, height

Optionally you can specify the 'mip_level' and 'format'

Export a texture

The export() function converts the data and writes the output data to the specified location

texture.export("path/to/out/file")

Convert to PIL Image

The copy() function will create an output of PIL Image type that you can then export to other image format

image = texture.copy(0, 0, texture.size[0], texture.size[1])
image.save("path/to/out/image/")

copy() takes 4 arguments: x1, y1, x2, y2

Being the coordinates that indicate the area to copy

Convert from PIL Image

The fromImage() function will take the PIL Image object and create a new texture with it. Example:

from py3dst import Texture3dst
from PIL import Image

image = Image.open("path/to/image/")
texture = Texture3dst().fromImage(image)

fromImage() takes 1 argument: image

image must be a PIL.Image object

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A Python module that allows to read, edit and convert 3DST textures files used in MC3DS Edition

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