We're still finalising the license under which this code can be modified and redistributed. Until the new license is published, you can modify this work under the original license within this repository, further to the conditions stated here: https://community.sogpf.com/d/198-modifying-mike-force.
We're in the process of updating our build tools for Mike Force. They're in their final review phase, but we didn't want to prematurely push out buggy build tools.
For now, the old tools should still work on Windows - see setup_dev_environment.py
and build.py
.
Report issues using the "Issues" section above. Please be sure to follow the template, and include as much detail as possible to help us figure out the best solution!
Mike Force is hosted on the Steam Workshop. It's strongly advised to use Steam Workshop to manage the gamemode, and regularly check for updates, in case you're missing out on fixes or features!
The gamemode is a self-contained mission file. Simply download the mission from Steam Workshop into your server's mpmissions folder, and select it from the in-game mission list.
Clone repo to local location of your choice and then symlink the vn_mf.cam_lao_nam
folder into your Arma 3 missions folder.
Something like this:
C:\Users\USERNAME\Documents\Arma 3\missions
Windows symlinks are handled with the mklink
command.
mklink /j "C:\Users\USERNAME\Documents\Arma 3\missions\vn_mf.cam_lao_nam" SGD_mikeforce\HAM\vn_mf.cam_lao_nam
note Use the standard windows commandline for this, bash on windows makes a mess of the paths.
The SGD_Paradigm folder is also required to by symlinked in to be the vn_mf.cam_lao_nam\paradigm
folder.
mklink /j "C:\Users\USERNAME\Documents\Arma 3\missions\vn_mf.cam_lao_nam\paradigm" SGD_paradigm
Started a simple documentation generator : https://github.com/ryantownshend/sqf_tools
The file mikeforce_api.html
is a super crude parse of the header comments from within the project.
This can be fleshed out as we go, but it does provide a single place to view all the function file headers.