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SGI 2022/2023

Group Members - T5G09

Name Number E-Mail
Sérgio Estêvão 201905680 up201905680@up.pt
Tomás Fidalgo 201906743 up201906743@up.pt

Projects

Images

Complete View Chasing Tie Fighter cinematic view
3 Tie fighters with headlights ON Millenium Falcon headlight shining on Tie Fighter

Project information

  • A dynamic positioning of the components paired with relevant camera position produced astounding realistic perspectives
  • Our project is a Star Wars inspired scene that includes the following:
    • Spaceship chasing scene involving:
      • a Millenium Falcon (with different colorschemes and custom headlight);
      • 3 Tie Fighters (with different color headlights);
    • A planet resembling Saturn;
    • A small Star;
    • A Moon;
    • A space background.

Issues/Problems

  • The lighting sometimes can seem a bit unrealistic since some spots in the scene can seem way too dark compared to others;

Images

Complete View Chasing Tie Fighter cinematic view
Sun with the shader activated simulating a supernova Millenium Falcon with Nurb Surfaces

Project information

  • A dynamic positioning of the components paired with relevant camera position produced astounding realistic perspectives

  • Our project is a Star Wars inspired scene that includes the following:

    • Spaceship chasing scene involving:
      • a Millenium Falcon (with different color schemes, custom headlight);
      • 3 Tie Fighters (with different color headlights);
    • A planet resembling Saturn;
    • A small Star;
    • A Moon;
    • A space background;
    • Nurb surfaces on all rectangles in the scene, Millenium Falcon's parabolic and propulsor air ducts;
    • An animated chasing sequence with:
      • a Millenium Falcon oscillating and firing bullets;
      • a Tie Fighter traveling in a helix trajectory, dodging the bullets;
      • a Tie Fighter traveling in a parabole trajectory;
      • a Tie Fighter performing a parabole trajectory followed by a "barrel roll";
    • Shaders applied on:
      • the small star, simulating a supernova;
      • Millenium Falcon's bullets;
      • Millenium Falcon's cockpit segment;
      • Millenium Falcon's parabolica plate;
      • Milleniun Falcon's parabolica antena point.
  • Relative link to the scene: scenes/SGI_TP2_XML_T5_G09

Issues/Problems

  • The lighting sometimes can seem a bit unrealistic since some spots in the scene can seem way too dark compared to others;
  • Performance issues detected in some computers.

Images

GameBoard Gameplay Example
Starwars Scene Tower Scene

Project information

Game

  • Interactive Chess game
  • This game has the following features:
    • Mainboard
    • Auxiliary board where captured pieces are stored
    • Animated piece movement
    • a Spotlight that follows the played piece movement
    • Change the Theme button, which alternates between the two scenes
    • Rotate the camera button, which switches the camera between the player 1 and player 2 perspective
    • Undo button, that goes back to the game stage before the last move
    • Restart button, which restarts the game
    • Next turn button, only visible when there is the option for a piece to make multiple captures, and the piece has already made one, and that forcefully passes the turn to the next player.
    • Personal scoreboard for each player, displaying the status of the game.

Scene

StarWars:

  • A dynamic positioning of the components paired with relevant camera position produced astounding realistic perspectives
  • This scene includes the following:
    • Spaceship chasing scene involving:
      • a Millenium Falcon (with different color schemes, custom headlight);
      • 3 Tie Fighters (with different color headlights);
    • A planet resembling Saturn;
    • A small Star;
    • A Moon;
    • A space background;
    • Nurb surfaces on all rectangles in the scene, Millenium Falcon's parabolic and propulsor air ducts;
    • An animated chasing sequence with:
      • a Millenium Falcon oscillating and firing bullets;
      • a Tie Fighter traveling in a helix trajectory, dodging the bullets;
      • a Tie Fighter traveling in a parabole trajectory;
      • a Tie Fighter performing a parabole trajectory followed by a "barrel roll";
    • Shaders applied on:
      • the small star, simulating a supernova;
      • Millenium Falcon's bullets;
      • Millenium Falcon's cockpit segment;
      • Millenium Falcon's parabolic plate;
      • Milleniun Falcon's parabolica antena point.

Tower:

  • Scene portraying a tall tower close to the stars, having a chess board on the top
  • This scene includes the following:
    • a metal Skyscrapper
    • a sun
    • a moon
    • a cube map resembling the stratosphere

Issues/Problems

  • Cameras don't work as wanted on the Tower Scene.