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Logs still being written even though multiadmin_nolog: true #203
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ButterscotchV
added
Bug
Something isn't working
v3.0.X
Issues related to MultiAdmin v3.0.X
labels
Mar 6, 2019
ButterscotchV
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that referenced
this issue
Mar 6, 2019
Merged
Closing because this should be fixed, please re-open if you find the latest test version available on the Discord still has this issue, the release #206 is planned to happen soon. |
ButterscotchV
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that referenced
this issue
Mar 22, 2019
* Handle no SMod better & hopefully fix input bug - Handles servers not running ServerMod better, doing a simple trick to try soft restarting without ServerMod - Added "Server#IsStarted" and "Server#IsStarting" - Hopefully fixed a bug with the InputThread still listening for input while the server is shutting down * Added SMod build to title & create configs - MultiAdmin now displays the ServerMod build along with the version - Configs now store the full config path - Changed "Config#Path" to "Config#ConfigPath" - MultiAdmin now creates the config files by default, hopefully this should make configuring MultiAdmin less confusing for new users * Bump MultiAdmin version to 3.0.1 * New input handler & check description - Added "Program#ClearConsoleLine()", this prints spaces over the current line to clear it out - Changed "ColoredConsole#Write()" to re-set the original foreground and background colours instead of setting it to white and black - Changed Config to use "Utils#GetFullPathSafe()" instead of "Path#GetFullPath()" - Changed "Utils#TimeStampMessage()" to always accept a timestamp colour - ColoredConsole should now handle null values better - Add an error message to OutputHandler initialization if it can't be done correctly - Rewrite Server Write methods to be based off a single method and branch off - "Utils#TimeStampMessage()" should no handle null values better - Wrote a custom input handler for InputThread to solve problems with the input text not staying throughout console messages - Listens to key presses in the console and handles them in a switch statement - Custom cursor handler with string modification methods - Custom paged string section printer for handling long input - Custom keyboard bindings for navigating the input area and modifying the text * Organized code & read description - Put code in InputThread and MultiAdminConfig into regions to be more organized - Added "InputThread#BaseSection" as a base input section message - Added command history to InputThread with a max of 25 commands of history - Added a super secret config option * Fixed memory checker not disabling properly - Fixed MemoryChecker not disabling properly with a value of -1 - Changed MemoryChecker to use floats for MB values - Changed Config to use "TryParse" rather than "Convert" - Added "GetFloat" to Config - Updated README to reflect config changes * Origanized & cleaned up MemoryChecker - Added a region to MemoryChecker - Added decimals to memory left output - Changed MemoryChecker to use properties for memory values * Added missing default values to MultiAdminConfig * Fixed JoinTextIgnoreNull not taking proper input * Changed InputThread colours * Added configs & other changes - Added config "port" - Added config "copy_from_folder_on_reload" - Added config "files_to_copy_from_folder" - Added "Config#GetStringList()" - Changed "Program#ClearConsoleLine()" to accept a starting index to optimize line clearing to only clear for past the line to print - Made "Server#Status" actually set to ServerStatus.Running - Added file copying on config reload with wildcard support for choosing which files to copy * Added exit timeouts - Added server exit and restart timeouts - Added "server_stop_timeout" and "server_restart_timeout" config options - Hopefully fixed MemoryChecker spamming console * Added folder copy queue - Added folder copy queue - Added "folder_copy_round_queue" and "randomize_folder_copy_round_queue" - Added "Server#CopyFromDir()" * Changed FolderCopyRoundQueue to work on init * Re-write argument parsing - Argument parsing now accepts multiple different keys and aliases - Added "GetFlagFromArgs" which will first try to get a boolean value from the argument, if that fails, then whether the arguments contain the flag is used * Fixed "multiadmin_nolog" still logging (#203 #205) * Implement "port" * Sorted configs * Config exception handling & close FileStream * Really trying to get MemoryChecker to stop spamming - Added checks for whether the server is already supposed to be restarting at the end of the round to MemoryChecker - Modified README to no longer specify that users will need to create their own config file * Added "IsGameProcessRunning" - Added "IsGameProcessRunning" to Server and implemented where it fits - Changed "GameProcess.Close()" call to "GameProcess.Dispose()" * Added Server ID entry when all servers are manual-start * Return default functionality when server folder is empty * "InputThread.InputPrefix" null check * Removed explicit paste functionality * Many changes, read description - Moved ColorConsole to a new namespace ("ConsoleTools") - Moved config code to a new namespace ("Config") - Moved server IO code to a new namespace ("ServerIO") - Added "Config.GetUInt(string key, uint def = 0)" - Updated MultiAdminConfig to be able to have limitless hierarchy and store the config values - Created "ConsoleUtils", this class contains some useful console utilities - Modified "ConsoleUtils.ClearConsoleLine(int index, bool returnCursorPos = false)" to use Buffer properties rather than Window properties - Created "ConsolePositioning" class, it's unused, but could be useful in the future - Added debug logging - "multiadmin_debug_log", "multiadmin_debug_log_blacklist", "multiadmin_debug_log_whitelist" config options - Logs to it's own file - Added "port" launch argument - Switched many cases of checking ".Length" against 0 to a more lazy ".Any()" check - Updated README to reflect changes - Added .editorconfig * Numer of fixes, read description - Moved StringSections and ShiftingList out of InputThread and into self-contained classes - Optimized StringSection processing so that it only splits the input text when needed, and stores the result - Optimized StringSection printing so that it only re-draws the string when needed - Separated "InputThread#WriteInput()" and "InputThread#SetCursor()" and added "InputThread#WriteInputAndSetCursor()" - Removed useless "InputThread#SubText()" and "InputThread#AddText()" methods, and replaced with "Remove()" and "Insert()" * Fixed backspace error when cursor is at index 0 * Made "InputThread#SetCursor()" not run if headless
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Logs still being written even though
multiadmin_nolog: true
in thescp_multiadmin.cfg
file.The text was updated successfully, but these errors were encountered: