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Model export

ShadelessFox edited this page Feb 27, 2023 · 5 revisions

Supported types

Decima Workshop can export the following types:

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  • ArtPartsDataResource
    • MeshResourceBase
      • AnimatedStaticMeshResource
      • BlendedMeshResource
      • HairResource
      • LodMeshResource
      • MultiMeshResource
      • RegularSkinnedMeshResourceBase
      • RegularSkinnedMeshResource
      • SkinnedMeshResource
      • StaticMeshResource
    • ObjectCollection
      • StaticMeshResource
        • AnimatedStaticMeshResource
      • ControlledEntityResource
        • CaptureAndHoldAreaResource
        • ExplosiveLocationResource
        • HumanoidResource
        • InteractiveEntityResource
        • MountableEntityResource
        • PlayAnimationObjectResource
        • SoldierResource
        • SpawnAreaResource
        • SwitchResource
        • TurretResource
        • ValveResource
      • MeshResourceBase
        • BlendedMeshResource
        • HairResource
        • InstancedMeshResource
        • LodMeshResource
        • MultiMeshResource
        • RegularSkinnedMeshResourceBase
        • RegularSkinnedMeshResource
        • SkinnedMeshResource
        • StaticMeshResource
      • ObjectCollection
        • SkinnedModelResource
          • StaticMeshResource
            • StreamingTileResource
              • Terrain
                • TileBasedStreamingStrategyResource

                  For data exchange, we use an in-house format called DMF (Decima Model Format) that has a counterpart addon for Blender, a free 3D computer graphics software tool.

                  Installing the addon

                  1. Download the latest addon version from here, or click here for a direct download link
                  2. Open Blender, go to EditPreferencesAdd-onsInstall and choose the zip file you've downloaded

                  Exporting models

                  1. In Decima Workshop, choose an entry of type among supported types. A panel on the right will pop up
                  2. Choose appropriate options and click Export and save the file somewhere
                  3. Open Blender, go to FileImportDecima Model (.dmf) and choose the file you've exported