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Releases: Sheep-y/Attack-Improvement-Mod

Version 1.1 Beta

07 Jul 01:27
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Version 1.1 Beta Pre-release
Pre-release
  • Allow free Melee and DFA positioning.
  • Allow net bonus modifier and diminishing modifier.
  • Bug fixes and better perfoamance.

Documentation not updated yet and is not bundled, but mod.json comment is accurate.

Replace mod.json with mod.spartan.json to enable and test net bonus modifier and diminishing return modifier.

Known Issues:

  • AllowNetBonusModifier without DiminishingHitChanceModifier does not work.

AIM Version 1.0.1 for BATTLETECH 1.1.1

28 Jun 16:50
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Bug fix release. mod.json unchanged.

  • Auto-bypass Hit Location bug fix on 1.1.1 and later.
  • Fix vehicle called shot no longer float mech location name.
  • Autodetect Log directory.
  • Cap accuracy between 0 and 100.
  • Override called shot percent cap when ShowRealWeaponHitChance is true but ShowDecimalHitChance is false.

AIM Version 1.0.0 for BATTLETECH 1.1

21 Jun 01:00
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Features:

  • Fix Hit Location Distribution
  • Enable Vehicle Called Shot
  • Enable Clustering Called Shot
  • Adjust Called Shot Effect vs Mech
  • Adjust Called Shot Effect vs Vehicle
  • Fix Mech Called Shot Popup
  • Fix Vehicle Called Shot Popup
  • (Advanced) Show Hit Distribution in Decimal
  • Adjust Roll "Correction"
  • (Advanced) Adjust Miss Streak Threshold
  • (Advanced) Adjust Miss Streak Bonus
  • (Advanced) Show Real Hit Chance
  • (Advanced) Show Hit Chance in Decimal
  • (Advanced) Attack Log
  • (Advanced) Persistent Log