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This project is a plug-in for Blender to allow users to create non-photorealistic renders of modeled objects. A variety of shading styles are available to render objects with. Renders are produced in the SVG format.

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Installation

  • I recommend installing this on Blender 2.79b as it is the only tested version.

  • Clone this repository in to the add-ons folder of your Blender installation. The folder can be found at YourBlenderFolder/2.79/scripts/addons for Blender version 2.79x.

  • Navigate into the ToDrawATopology folder and run the command python3 project_setup.py "PathToYourBlender/2.79/python/bin/pip" install. A pip path shouldn't be needed for Windows. This will install the necessary packages to run the add-on.

  • If the system cannot find pip on Windows for some reason then run the command PathToBlender/2.79/python/bin/python -m ensurepip to make sure pip is installed in Blender. When inside the project folder ../../../python/bin/python -m ensurepip should also work.

  • If the system cannot find pip on Linux for some reason then run the command PathToBlender/2.79/python/bin/python3.5m -m ensurepip to make sure pip is installed in Blender. When inside the project folder ../../../python/bin/python3.5m -m ensurepip should also work.

  • Now that the dependancies are installed, the plug-in can be used. You can find it in the render tab of the add-ons.

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