Sigma 5.0 remapping project
- This entire project could only be possible by the help of @kitten_12333 himself who deobfuscated sigma 5.0 to be readable enough.
We have fixed many features already,
- music player (featured playlists & search functionality);
- added back viaversion from 1.7 all the way up to 1.21.1;
- all modules that had rotations broken were fixed;
- shield rendering when sword blocking;
- recovered old and new changelogs;
- switched lwjgl 3.2.2 to 3.3.4;
- framebuffer white screen bug;
- made premium more authentic;
- stairs hitbox/collision bug;
- removed resource decryption;
- 4.5 reach on survival;
- classic mode visuals;
- profiles/configs;
- discord rpc.
- Fix singleplayer;
- Packet issues on some servers (instant disconnect/kicks);
- Main menu, animation and gui flickering;
- Fix shaders crashing game when loading new chunks;
- Clone this repo and open it in intellij;
- Set up the project (libraries, natives);
- Open the project structure with
Ctrl + Alt + Shift + S
; - Find and click on the
Artifacts
tab; - Press
+
->JAR
->Empty
; - In the
Available Elements
tab, right-click onLibraries
->Extract into Output Root
; - In the same tab, right-click on your
compile output
icon ->Put into Output Root
- Give your artifact a name (optional);
- Close the project structure window and find the
Build
tab ->Build artifacts
and double-click on your created artifact; - This jar will be then compiled in your project's directory
/out/artifacts/artifact name/artifact name.jar
- Version selector:
- Jello main menu (logged in):
- Jello alt manager:
- Jello clickgui:
- Jello keybind manager:
- Classic main menu:
- Classic clickgui
- Music player (from search)
- Music player (featured)
- Optifine 1.16.4 HD U G5 source - https://github.com/Hexeption/Optifine-SRC
- Recaf 2.21.4 - https://github.com/Col-E/Recaf/tree/archive_2_x