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SigmaRemap

Sigma 5.0 remapping project

Thanks

  • This entire project could only be possible by the help of @kitten_12333 himself who deobfuscated sigma 5.0 to be readable enough.

[!] Latest fixes/improvements

We have fixed many features already,

  • music player (featured playlists & search functionality);
  • added back viaversion from 1.7 all the way up to 1.21.1;
  • all modules that had rotations broken were fixed;
  • shield rendering when sword blocking;
  • recovered old and new changelogs;
  • switched lwjgl 3.2.2 to 3.3.4;
  • framebuffer white screen bug;
  • made premium more authentic;
  • stairs hitbox/collision bug;
  • removed resource decryption;
  • 4.5 reach on survival;
  • classic mode visuals;
  • profiles/configs;
  • discord rpc.

[!] TO-DO

  1. Fix singleplayer;
  2. Packet issues on some servers (instant disconnect/kicks);
  3. Main menu, animation and gui flickering;
  4. Fix shaders crashing game when loading new chunks;

Contributors

How to make a runnable jar for the minecraft launcher?

  1. Clone this repo and open it in intellij;
  2. Set up the project (libraries, natives);
  3. Open the project structure with Ctrl + Alt + Shift + S;
  4. Find and click on the Artifacts tab;
  5. Press + -> JAR -> Empty;
  6. In the Available Elements tab, right-click on Libraries -> Extract into Output Root;
  7. In the same tab, right-click on your compile output icon -> Put into Output Root
  8. Give your artifact a name (optional);
  9. Close the project structure window and find the Build tab -> Build artifacts and double-click on your created artifact;
  10. This jar will be then compiled in your project's directory/out/artifacts/artifact name/artifact name.jar

Images

  • Version selector: image
  • Jello main menu (logged in): image
  • Jello alt manager: image
  • Jello clickgui: image
  • Jello keybind manager: image
  • Classic main menu: image
  • Classic clickgui image
  • Music player (from search) image
  • Music player (featured) image

Tools & stuff used