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Sigma-Cartographer wiki
Install the plugin. Edit the config file. At startup, KSP will write tiles in GameData\Sigma\Cartographer\PluginData
. Depending on the resolution that you want, it can be fast, it can be very long.
Install SigmaCartographer.dll in GameData\Sigma\Cartographer\Plugins
.
Text below is from https://forum.kerbalspaceprogram.com/topic/176837-sigma-cartographer-documentation/?do=findComment&comment=3417934 with a few edits
In addition to installing Cartographer in your GameData folder, you have to write a .cfg file to tell it what to do. It then runs automatically when you launch KSP (there is no in game interface). Here's what the cfg should look like:
SigmaCartographer
{
Maps
{
body = Kerbin // the name of the body (default = Kerbin)
width = 2048 // the total width of the texture (default = 2048) -- adjust that to increase map resolution
tile = 1024 // the width of one tile (default = 1024)
exportFolder = MyMap/1/ // path for the export folder
leaflet = false // export in folders divided by columns and rows (default = false)
heightMap = false // export height? (default = false)
normalMap = false // export normals? (default = false)
slopeMap = false // export slopes? (default = false)
colorMap = true // export color? (default = true)
oceanMap = false // export ocean? (default = false)
satelliteMap = false // export satellite? (default = false)
biomeMap = false // export biome? (default = false)
oceanFloor = true // include the ocean floor ? (default = true)
normalStrength = 1 // strength of normals (default = 1)
slopeMin = 0.2,0.3,0.4 // color for 0° slope (default = 0.2,0.3,0.4)
slopeMax = 0.9,0.6,0.5 // color for 90° slope (default = 0.9,0.6,0.5)
LAToffset = 0 // offset latitude (default = 0)
LONoffset = 0 // offset longitude (default = 0)
// if you want to print only selected tiles
// add as many of these as you want
// if you don't add any of these
// all tiles will be exported
// printTile = 0
// printTile = 1
}
// Some say that you can put many Maps entry. https://forum.kerbalspaceprogram.com/topic/181688-kerbal-maps-is-back-sort-of/?do=findComment&comment=3742719
Info
{
y// List all the bodies for which you want info on
// the lowest and highest point on the planet
body = Kerbin
body = Mun
}
Just edit the cfg as needed and drop a copy somewhere in GameData. Start KSP and then exit after you get to the main game window. (There will probably a delay in the loading time as Cartographer runs in the background.)
After closing KSP, look in the Cartographer folder and you should find your maps. When finished, be sure to delete the cfg or it will run every time you start the game.
Tested successfully on KSP 1.12.5