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Aiming
Simon (darkside) Jackson edited this page Aug 21, 2020
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Area | Submitted | Type |
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Games: Artificial Intelligence, Games: Math | 5/26/2010 | Code Sample |
This sample shows how to turn one object to face another. This can be useful for aiming, for example.
This sample shows how to use trigonometry to make one 2D object aim towards another object as fast as it can. This can be useful when making spotlights, gun turrets, and more.
The function TurnToFace does the hard work in this sample. You can copy it and use it in your game.
All content and source code downloaded from this page are bound to the Microsoft Permissive License (Ms-PL).
Download | Size | Description |
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AimingSample_4_0 | 0.06MB | Source code and assets for the Aiming Sample (XNA Game Studio 4.0). |
AimingSample_4_0.zip | 0.06MB | Source code and assets for the Aiming Sample (XNA Game Studio 4.0). |