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Simon Jackson edited this page Sep 1, 2016 · 7 revisions

#Aiming#

Area Games: Artificial Intelligence, Games: Math Submitted 5/26/2010 Code Sample


Description:

This sample shows how to turn one object to face another. This can be useful for aiming, for example.

Sample Overview

This sample shows how to use trigonometry to make one 2D object aim towards another object as fast as it can. This can be useful when making spotlights, gun turrets, and more.

The function TurnToFace does the hard work in this sample. You can copy it and use it in your game.

All content and source code downloaded from this page are bound to the Microsoft Permissive License (Ms-PL).

downloads

AimingSample_4_0.zip

Size: 0.06MB

Source code and assets for the Aiming Sample (XNA Game Studio 4.0).

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