First release as a standalone program!
Changes
- Full rewrite in Rust using WebGPU.
- gcviewer is now a UDP client instead of a UDP server.
- Note: gcfeeder versions pre v3.0.0 are not compatible.
- The entire shader (vertex + fragment) can now be customized.
- Shaders are now written in WGSL instead of GLSL.
- Custom shaders should now be named
shader.wgsl
.
- Custom shaders should now be named