Mono AOT decoder workaround for slow jpeg decoding. #4498
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Build (false, ubuntu-latest, net6.0, 6.0.x, -x64, false)
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/cache@v3, NuGet/setup-nuget@v1, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Build (false, ubuntu-latest, net6.0, 6.0.x, -x64, false):
tests/ImageSharp.Benchmarks/Bulk/FromVector4.cs#L21
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tests/ImageSharp.Benchmarks/Bulk/FromVector4.cs#L23
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tests/ImageSharp.Benchmarks/General/Vectorization/SIMDBenchmarkBase.cs#L13
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tests/ImageSharp.Benchmarks/General/Vectorization/SIMDBenchmarkBase.cs#L15
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tests/ImageSharp.Benchmarks/General/Vectorization/SIMDBenchmarkBase.cs#L17
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tests/ImageSharp.Benchmarks/General/Vectorization/SIMDBenchmarkBase.cs#L19
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tests/ImageSharp.Benchmarks/Bulk/ToVector4.cs#L17
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tests/ImageSharp.Benchmarks/Bulk/ToVector4.cs#L19
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tests/ImageSharp.Benchmarks/Processing/Resize.cs#L19
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Build (false, ubuntu-latest, net7.0, 7.0.x, true, -x64, false)
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For projects targeting .NET 8.0 and higher, specifying a RuntimeIdentifier will no longer produce a self contained app by default. To continue building self-contained apps, set the SelfContained property to true or use the --self-contained argument.
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tests/ImageSharp.Benchmarks/Bulk/FromVector4.cs#L21
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tests/ImageSharp.Benchmarks/Bulk/FromVector4.cs#L23
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tests/ImageSharp.Benchmarks/Bulk/ToVector4.cs#L17
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tests/ImageSharp.Benchmarks/Bulk/ToVector4.cs#L19
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tests/ImageSharp.Benchmarks/General/Vectorization/SIMDBenchmarkBase.cs#L19
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tests/ImageSharp.Benchmarks/Processing/Resize.cs#L19
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tests/ImageSharp.Benchmarks/Bulk/FromVector4.cs#L21
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tests/ImageSharp.Benchmarks/Bulk/FromVector4.cs#L23
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tests/ImageSharp.Benchmarks/General/Vectorization/SIMDBenchmarkBase.cs#L13
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tests/ImageSharp.Benchmarks/Processing/Resize.cs#L19
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tests/ImageSharp.Benchmarks/Codecs/Jpeg/BlockOperations/Block8x8F_LoadFromInt16.cs#L16
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Build (false, macos-13, net7.0, 7.0.x, true, -x64, false)
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/cache@v3, NuGet/setup-nuget@v1, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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For projects targeting .NET 8.0 and higher, specifying a RuntimeIdentifier will no longer produce a self contained app by default. To continue building self-contained apps, set the SelfContained property to true or use the --self-contained argument.
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tests/ImageSharp.Benchmarks/Bulk/FromVector4.cs#L21
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tests/ImageSharp.Benchmarks/Codecs/Jpeg/BlockOperations/Block8x8F_LoadFromInt16.cs#L16
Member 'dest' is explicitly initialized to its default value (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1805)
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Build (false, windows-latest, net7.0, 7.0.x, true, -x64, false)
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For projects targeting .NET 8.0 and higher, specifying a RuntimeIdentifier will no longer produce a self contained app by default. To continue building self-contained apps, set the SelfContained property to true or use the --self-contained argument.
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tests/ImageSharp.Benchmarks/Processing/Resize.cs#L19
Member 'bytes' is explicitly initialized to its default value (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1805)
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Build (false, windows-latest, net6.0, 6.0.x, -x64, false)
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/cache@v3, NuGet/setup-nuget@v1, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Build (false, windows-latest, net6.0, 6.0.x, -x64, false)
For projects targeting .NET 8.0 and higher, specifying a RuntimeIdentifier will no longer produce a self contained app by default. To continue building self-contained apps, set the SelfContained property to true or use the --self-contained argument.
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tests/ImageSharp.Benchmarks/LoadResizeSave/LoadResizeSaveStressRunner.cs#L36
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