Server fails to bind to address when the gui is still running #515
Labels
Area: Application Protocol
Related to communication with apps like the GUI, overlay, games
Difficulty: Newbie Friendly
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Priority: Low
Less important right now
Type: Bug
Something isn't working
The websocket address previously used seems to fail to bind to, when the gui is still running. This happens because by default, the OS will reject any attempts to re-bind to the socket until a somewhat long timeout. This behaviour can be disabled by the server when it creates the websocket, I believe.
Here is the stack trace:
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